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What else could contribute to SPR color?


zippy

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I'm creating an SPR viewer and so far so good, except for certain monsters not being the correct colors. Ones I've noticed are that the plants are all green and Drainliar looks like a Familiar. Doing some digging, palettes are the exact same on them and, surprisingly enough, they even have the MD5 checksum...so something else has to turn the Drainliar and the plants colors! Wondering if anybody knows if there are PAL files for mobs that I just haven't uncovered or if it's possible it was just hardcoded into the client for some absurd reason? Any help would be very welcome!

Oh and also to note: I tried loading it in my two Sprite viewer applications (SPR Conview and one is just called Sprite Viewer) and they're both showing the same thing.

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Certainly due to the act file that contain a color info that multiply the sprite image with.

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haha doi I'm an idiot, thanks a ton, not sure why I couldn't figure that out ><

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As KeyWorld said, RGB values are being modified in the act file linked to these sprites (frames actually).

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RGBA* lol yeah I feel dumb, opening the file in ACTor even shows it changing. Thank you both for all your help!

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