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how to dissable an item from dropping it from a monster


patr3k

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Hi i'm new here. I would like to ask how to disable an item dropping from a monster? For example, Beelzebub will not drop Bison Horn Accessory.

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To "disable" an item from being dropped by a monster, you remove the item's ID in mob_db.txt (in the db folder). But, it sounds like you are asking how to make it so the monster Beelzebub drops the Bison Horn item. To do this, find Beelzebub in the mob_db.txt (ctrl+f and search Beelzebub, make sure its the right mob and not one which isn't spawned on maps, some monsters have a summon/special event only version, these usually are like Wolf_M instead of Wolf but can vary, like there is a "hell fly" beelzebub, and a regular beelzebub, but beelzebub_ is the "real" beelzebub who is spawned in abbey) and add the item to his "code". Bison horn's ID is 2702. The "real" beelzebub's ID is 1874.

From mob_db.txt:

// Structure of Database :
// ID,Sprite_Name,kROName,iROName,LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,ExpPer,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper

So, for Beelzebub:

Original:

1874,BEELZEBUB_,Beelzebub,Beelzebub,98,6666666,0,6666666,6666666,2,10000,13410,40,40,6,110,200,250,166,66,10,12,2,6,88,0x37B5,100,212,504,432,3333333,10000,607,5500,617,5000,617,5000,7754,9000,2423,2000,1565,2000,2000,2000,2702,2000,985,5432,742,5500,0,0,0,0,4145,1

Bison Horn removed:

1874,BEELZEBUB_,Beelzebub,Beelzebub,98,6666666,0,6666666,6666666,2,10000,13410,40,40,6,110,200,250,166,66,10,12,2,6,88,0x37B5,100,212,504,432,3333333,10000,607,5500,617,5000,617,5000,7754,9000,2423,2000,1565,2000,2000,2000,0,0,985,5432,742,5500,0,0,0,0,4145,1

If you want Beelzebub to drop Bison Horn, and it still has the ID/Bison Horn in its database, then its most likely that your drop rate is low and it will take several defeats for it to drop the item. Making the rates higher will fix this problem, as will making the drop rate higher. Bison horn normally drops from beelzebub at 20% (2000 in database, its basically the non-decimal version of 20.00 which can be converted to 20% in math).

Pages which might be helpful:

Custom Mobs

Category:Configuration (Setting drop rates)

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Thanks for the quick reply. (:

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