Virtue Posted June 14, 2012 Group: Members Topic Count: 92 Topics Per Day: 0.02 Content Count: 354 Reputation: 22 Joined: 11/17/11 Last Seen: May 12, 2024 Share Posted June 14, 2012 case NC_SELFDESTRUCTION: { short totaldef = tstatus->def2 + (short)status_get_def(target); md.damage = ( (sd?pc_checkskill(sd,NC_MAINFRAME):10) + 15 ) * ( skill_lv + 1 ) * ( status_get_sp(src) + sstatus->vit ); RE_LVL_MDMOD(100); md.damage += status_get_hp(src) - totaldef; } break; can anyone or does anyone know how to make selfdestruction ignore all? (Damage ignores reductions of demi-human, elemental, Size and Def.) because when i edit this at the skill db nothing changes. thanks Quote Link to comment Share on other sites More sharing options...
exneval Posted June 16, 2012 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 164 Reputation: 12 Joined: 01/03/12 Last Seen: November 18, 2019 Share Posted June 16, 2012 case NC_SELFDESTRUCTION: { //short totaldef = tstatus->def2 + (short)status_get_def(target); md.damage = ( (sd?pc_checkskill(sd,NC_MAINFRAME):10) + 15 ) * ( skill_lv + 1 ) * ( status_get_sp(src) + sstatus->vit ); RE_LVL_MDMOD(100); //md.damage += status_get_hp(src) - totaldef; md.damage += status_get_hp(src); } break; Quote Link to comment Share on other sites More sharing options...
Virtue Posted June 17, 2012 Group: Members Topic Count: 92 Topics Per Day: 0.02 Content Count: 354 Reputation: 22 Joined: 11/17/11 Last Seen: May 12, 2024 Author Share Posted June 17, 2012 I'll try that thanks. Quote Link to comment Share on other sites More sharing options...
Question
Virtue
can anyone or does anyone know how to make selfdestruction ignore all?
(Damage ignores reductions of demi-human, elemental, Size and Def.)
because when i edit this at the skill db nothing changes. thanks
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