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Disabling @commands


jedwynne

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how can i disable a player of using @commands when he already dies?

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Take @JumpTo as example.

if( pc_isdead(sd) )
{
clif_displaymessage(fd, "You cannot use this command when dead.");
return -1;
}

As for everysingle command, you may add something in pc.c for that


int pc_dead(struct map_session_data *sd,struct block_list *src)
{

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