Jump to content
  • 0

Set a view data over 999 possible?


DarkIrata

Question


  • Group:  Members
  • Topic Count:  17
  • Topics Per Day:  0.00
  • Content Count:  218
  • Reputation:   32
  • Joined:  05/29/12
  • Last Seen:  

Is it possible to set a view data for a NPC over 999?

i tryed it but everytime i get this error

UQ0iC.png

and yes i ask, because i wont use some custom npc sprites ^^

Link to comment
Share on other sites

7 answers to this question

Recommended Posts


  • Group:  Members
  • Topic Count:  2
  • Topics Per Day:  0.00
  • Content Count:  117
  • Reputation:   18
  • Joined:  01/06/12
  • Last Seen:  

You would have to go edit sources but I'm not sure it's possible due to the client.

I tried already but it seems even if I raise the range for npc view, the npc appears as a poring.

The fallback plan would be creating an npc using mob sprites.

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  17
  • Topics Per Day:  0.00
  • Content Count:  218
  • Reputation:   32
  • Joined:  05/29/12
  • Last Seen:  

i found nothing what could me help at the source :/

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  16
  • Topics Per Day:  0.00
  • Content Count:  658
  • Reputation:   57
  • Joined:  11/20/11
  • Last Seen:  

There are two things you'd have to change. The SRC of the rAthena Server files and the Clients Hex source,but I'm not really good at source editing and client hexing,so I hope that people,who know more than me are able to help you.

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  0
  • Topics Per Day:  0
  • Content Count:  187
  • Reputation:   35
  • Joined:  01/01/12
  • Last Seen:  

nope you cannot exceed more than 999 since 1000 is where a monster ID starts.

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  16
  • Topics Per Day:  0.00
  • Content Count:  658
  • Reputation:   57
  • Joined:  11/20/11
  • Last Seen:  

nope you cannot exceed more than 999 since 1000 is where a monster ID starts.

Okay thank you for the information,I didn't know that the problem has been something with the monster ID's, I thought it had been something with the source of the Server and the Client.

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  17
  • Topics Per Day:  0.00
  • Content Count:  218
  • Reputation:   32
  • Joined:  05/29/12
  • Last Seen:  

mhmm okey.

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  11
  • Topics Per Day:  0.00
  • Content Count:  69
  • Reputation:   10
  • Joined:  05/14/12
  • Last Seen:  

There's plenty of gaps in the NPC ID's though. You should be able to use those gaps for custom sprites etc.

Edit:

Here's a link to an NPC list.

http://www.dotalux.com/ro/npclist/

None of these are custom sprites, so they should all already be in your server. If you look through them I'm sure you can find missing #'s that will be usable for you.

Edited by Joey
  • Upvote 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...