Jump to content
  • 0

Fixed Cast


Smoke

Question


  • Group:  Members
  • Topic Count:  10
  • Topics Per Day:  0.00
  • Content Count:  34
  • Reputation:   8
  • Joined:  01/06/12
  • Last Seen:  

Hello,

rAthena uses the following code for skills that have no fixed casts.

	int fixed = skill_get_fixed_cast(skill_id, skill_lv);
if( !fixed ) {
	fixed = skill_get_cast(skill_id, skill_lv);
	fixed = ( fixed > 1 ? ( fixed * 20 / 100 ) : 0 );
}

This means if fixed = 0, then fixed = 20% of the base cast?

This means all skills that have no set fixed cast in skill_cast_db.txt, will still have fixed casts.

If so is this really how it is in the officials?

For example using RA_ARROWSTORM skill has 0 fixed cast according to source . But then it still has 20% of the variable amount as fixed cast time?

Edited by Smoke
Link to comment
Share on other sites

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...