Elliott Posted May 6, 2012 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 19 Reputation: 6 Joined: 03/12/12 Last Seen: November 5, 2014 Share Posted May 6, 2012 How do I configure it so that a party member will gain exp even if the person who killed the mob is leagues away? Can't seem to find anything in the confs or src so I'm probably blind. Quote Link to comment Share on other sites More sharing options...
ralph00 Posted May 6, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 25 Reputation: 3 Joined: 03/26/12 Last Seen: November 21, 2020 Share Posted May 6, 2012 If both players (or all party members are within 1 map) then you get experience. No need to change anything. 1 Quote Link to comment Share on other sites More sharing options...
Elliott Posted May 6, 2012 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 19 Reputation: 6 Joined: 03/12/12 Last Seen: November 5, 2014 Author Share Posted May 6, 2012 All right, thanks - It must just be party quest kill counts that has a range. I'll look into that later. Well, I guess at some point the party turned Each Take so I switched it to even share, and I still wasn't getting exp O_o ... had to relog to have it work. Quote Link to comment Share on other sites More sharing options...
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Elliott
How do I configure it so that a party member will gain exp even if the person who killed the mob is leagues away? Can't seem to find anything in the confs or src so I'm probably blind.
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