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R> Sealed Boss Card Effect


Jhosef

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Sealed Kiel Card 
Description:
Reduce Cast Delay of all skills by 15%. If the compounded equipment is refined to +15 and above, reduce cast delay 5%
Series : Card
Compound : Headgear 
Weight :1  1

Sealed Boss Ygnizem Card
Description:
Every 15 seconds will recover 50 HP and 10 SP,
MHP and MSP +5%
If compounded equipment is refined to +15 and above, HP and SP recovery period shortened to 10 seconds, MHP and MSP +2%.
Series : Card
Equipment : Shoes
Wieght : 1  1

Sealed Ktullanux Card 
Description:
Increases physical damage to Fire monsters by 25%, adds a chance of auto casting Lv.10 Frost Nova when wearer receives physical or magic damage.
If compounded equipment is refined to +15 and above, increases physical damage to Fire monsters by 10%. 
Series : Card
Slot : Armor
Weight : 1  1

Sealed Mistress Card 
Description:
Can use magical spells without consuming gemstones
Spend extra 50% SP when using skills.
If compounded equipment is refined to +15 and above, spend extra 35% SP when using skills
Class : Card
Job : Helm
Weight : 1  1

Sealed Tao Card 
Description:
MaxHP + 50%, DEF, MDEF - 50. If compounded equipment is refined to +15 and above, MaxHP + 75%, DEF,  MDEF - 50. 
Series : Card 
Compound : Armor 
Weight : 1  1

Sealed Knight of Windstorm Card 
Description:
Activate Auto Spell during physical attack to cast skill [storm Gust] Lv1.
When character attacks enemy, have chance to inflict Frozen status on enemies.
If compounded equipment is refined to +15 and above, have higher chance to inflict Frozen status on enemies
Series: Card
Compounded: Weapon 
Weight: 1

Sealed Lady Tanee Card 
Description:
MHP -60%, MSP +50%.
Have chance to drop Banana when defeating monster;
Incrasese effect of Banana by 50%.
If compounded equipment is refined to +15 and above, MHP -50%, MSP+50%;
Have chance to drop Banana when defeating monster;
Incrasese effect of Banana by 80%.
Series : Card
Compound : Shoes
Weight : 1

Sealed MasterSmith Card 
Description:
Adds a 5% chance of destroying an enemy's weapo and a 4% chance of destroying its armor each time the wearer physically attacks.
If compounded equipment is refined to +15 and above,
has a 8% chance of destroying an enemy's weapon and a 6% chance of destroying its armor each time the wearer physically attacks.
Series : Card
Compound : Weapon
Weight : 1

Sealed Vesper Card
Description:
Ignores 15% of Boss Monster's Magic Defense Rate when inflicting magic attacks againts them. 
If compounded equipment is refined to +15 and above, Ignores 25% of Boss Monster's Magic Defense Rate when inflicting magic attacks againts them. 
Dex + 2 
Series : Card  
Compound : Headgear 
Weight : 1

Sealed Sniper Card 
Description:
Adds 5% chance of absorbing 10% of the physical damage inflicted on an enemy by the wearer as HP, 
but also reduces HP Recovery by 100%. If compounded equipment is refined to +15 and above, 
5% chance of absorbing 10% of the physical damage inflicted on an enemy by the wearer as HP, 
Series : Card  
Compound : Weapon 
Weight : 1

Incantation Samurai Card 
Description:
Pierce Defense of normal monsters HP of Character that equips this card will not recovery automatically.
Character loses 666 HP every 10 seconds.
When this card is unequipped, character loses 999 HP.
Series: Card
Equipped by: Weapon
Weight: 1

Sealed Orc Lord Card 
Description:
Can reflex 15% damage to enemies when being physically attacked in short range.
If compounded equipment is refined to +15 and above, can reflex 25% damage to enemies.
Series : Card
Compound : Armor
Weight : 1 

Sealed High Priest Card 
Description:
Adds a chance of autocasting Lv.1 Assumptio on the wearer each time the wearer is physically or magically attacked.
If compounded equipment is refined to +15 and above, it has higher chance to autocast the skill.
Series : Card
Compound : Armor
Weight : 1 

Sealed Turtle General Card 
Description:
ATK increases by 10%, Activate Auto Speed during physical attack to cast [Magnum Break] Lv10.
If compounded equipment is refined to +15 and above, ATK increases by 5%.
Series: Card
Compound: Weapon 
Weight: 1

Sealed Amon Ra Card 
Description:
All status +1, When character receives damage of physical attack, there is certain rate to activate Auto Spell and cast skill [Kyrie Eleison] Lv5.
If this card is equipped by character with 99 INT, the rate of using skill [Kyrie Eleison] is increased.
If compounded equipment is refined to +15 and above, cast skill [Kyrie Eleison] Lv8.
Series: Card
Compound: Shoes 
Weight: 1

can you please make this item in database item_db :) this is the card effect thanks

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OBS:. On "ID" put the ID you want.

ID,Sealed_Kiel_Card,Sealed Kiel Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDelayRate,-15; if(getrefine()>=15) { bonus bDelayRate,-5; } },{},{}
ID,Sealed_Boss_Ygnizem_Card,Sealed Boss Ygnizem Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; if(getrefine()>=15) { bonus2 bHPRegenRate,50,10000; bonus2 bSPRegenRate,10,10000; } else { bonus2 bHPRegenRate,50,15000; bonus2 bSPRegenRate,10,15000; } },{},{}
ID,Sealed_Ktullanux_Card,Sealed Ktullanux Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Fire,25; bonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",10,20,BF_WEAPON|BF_MAGIC,0; if(getrefine()>=15) { bonus2 bAddEle,Ele_Fire,10; } },{},{}
ID,Mistress_Card,Mistress Card,6,20,,10,,,,,,,,769,,,,,{ bonus bNoGemStone,0; bonus bUseSPrate,50; if(getrefine()>=15) { bonus bNoGemStone,0; bonus bUseSPrate,-15; } },{},{}
ID,Sealed_Tao_Gunka_Card,Sealed Tao Gunka Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,50; bonus bDef,-50; bonus bMdef,-50; if(getrefine()>=15) { bonus bMaxHPrate,75; bonus bDef,-50; bonus bMdef,-50; } },{},{}
ID,Sealed_Lady_Tanee_Card,Sealed Lady Tanee Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,-60; bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,200; bonus2 bAddItemHealRate,513,50; if(getrefine()>=15) { bonus bMaxHPrate,-50; bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,200; bonus2 bAddItemHealRate,513,80; } },{},{}
ID,Sealed_Mastersmith_Card,Sealed MasterSmith Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBreakWeaponRate,500; bonus bBreakArmorRate,400; if(getrefine()>=15) { bonus bBreakWeaponRate,800; bonus bBreakArmorRate,600; } },{},{}
ID,Sealed_Vesper_Card,Sealed Vesper Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDex,2; bonus2 bIgnoreMdefRate,RC_Boss,15; if(getrefine()>=15) {bonus2 bIgnoreMdefRate,RC_Boss,25;} },{},{}
ID,Sealed_Sniper_Card,Sealed Sniper Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bHpDrainRate,50,10; bonus bHPrecovRate,-100; if(getrefine()>=15) { bonus2 bHpDrainRate,50,10; } },{},{}
OBS:. Incantation Samurai, u didn''t changed anything.
ID,Sealed_Orc_Load_Card,Sealed Orc Lord Card,6,20,,10,,,,,,,,16,,,,,{ bonus bShortWeaponDamageReturn,15; if(getrefine()>=15) {bonus bShortWeaponDamageReturn,25 } },{},{}
ID,Sealed_High_Priest_Card,Sealed High Priest Card,6,20,,10,,,,,,,,16,,,,,{ bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,50,BF_WEAPON|BF_MAGIC,0; if(getrefine()>=15) {bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,100,BF_WEAPON|BF_MAGIC,0;} },{},{}
ID,Sealed_Turtle_General_Card,Sealed Turtle General Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus3 bAutoSpell,"SM_MAGNUM",10,30; if(getrefine()>=15) { bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; } },{},{}
OBS:. I didn''t understand why you would like to spell a Kyrie Eleison Lv.8, if it can be spelled at Lv.10.

I think there are some confusion on your effects, im leaving now, in a few hours i will be back to help in aything you will need.

@EDIT

For somereason all "if(getrefine()>=15)" become "if(getrefine()>=15)", now all is changed to the correct form.

Edited by MojoMojo
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another One

4486#Sealed Berzebub Card#
Reduce Floating Cast Time by 15%.
Series : Card
Compound : Accessory
Weight : 1



4483#Sealed Dracula Card#
There's 5% rate that 5% of damage dealt to enemies will be absorbed as SP.
If compounded equipment is refined to +15 and above, the absorb rate increase to 7%.
Series : Card
Device : Weapon
Weight : 1

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ID,Sealed_Berzebub_Card,Sealed Berzebub Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCastrate,-15; },{},{}
ID,Dracula_Card,Dracula Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSpDrainRate,50,5; if(getrefine()>=15) { bonus2 bSpDrainRate,20,5; } },{},{}

@EDIT

Read again my last topic:

For somereason all "if(getrefine()>=15)" become "if(getrefine()>=15)", now all is changed to the correct form.

Edited by MojoMojo
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4615,Sealed_Gloom_Under_Night_Card, Sealed Gloom Under Night Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Holy,20; bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Angel,20; bonus2 bAddRace,RC_Demon,20; if(getrefine()>=15) { bonus2 bAddEle,Ele_Holy,10; bonus2 bAddEle,Ele_Dark,10; bonus2 bAddRace,RC_Angel,10; bonus2 bAddRace,RC_Demon,10; } },{},{}
4616,Sealed_Amon_Ra_Card, Sealed Amon Ra Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",5,(30+70*(readparam(bInt)>=99)); if(getrefine()>=15) { bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",8,(30+70*(readparam(bInt)>=99));} },{},{}
4617,Sealed_Knight_Windstorm_Card,Sealed Stormy Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"WZ_STORMGUST",2,10; bonus2 bAddEff,Eff_Freeze,1000; if(getrefine()>=15) { bonus3 bAutoSpell,"WZ_STORMGUST",2,15; bonus2 bAddEff,Eff_Freeze,1500;  },{},{}

4609,Sealed_Samurai_Card,Sealed Samurai Card,6,20,,10,,,,,,,,2,,,,,{ bonus bIgnoreDefRace,RC_NonBoss; bonus bHPrecovRate,-100; bonus2 bHPLossRate,888,5000; if(getrefine()>=15) { bonus bIgnoreDefRace,RC_NonBoss; bonus bHPrecovRate,-100; bonus2 bHPLossRate,777,8000; },{},{ heal -999,0; }

Am I in the right path? Just wanted to help the community as well as gain knowledge in scripting item for my server

Edited by unplugged
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