1337 Posted May 1, 2012 Posted May 1, 2012 Can someone help me on it? I've been trying to do it. So far, I thought maybe if i make it a place skill(where it has to be cast on the ground) it won't be reflected anymore but when i did that by skill_db, its not dealing any damage xD Please help me thanks! Quote
malufett Posted May 3, 2012 Posted May 3, 2012 @skill.c dmg.div_= pd->a_skill->div_;[/color] } } -if( dmg.flag&BF_MAGIC && ( skillid != NPC_EARTHQUAKE || (battle_config.eq_single_target_reflectable && (flag&0xFFF) == 1) ) ) +if( dmg.flag&BF_MAGIC && ( skillid != NPC_EARTHQUAKE || (battle_config.eq_single_target_reflectable && (flag&0xFFF) == 1) ) && skillid != NJ_RAIGEKISAI && skillid != NJ_RAIGEKISAI ) { // Earthquake on multiple targets is not counted as a target skill. [inkfish] correct me if the skill ids are correct NJ_HYOUSYOURAKU - Falling Ice Pillar NJ_RAIGEKISAI - Lightning Crash Quote
Mereketengue Posted May 3, 2012 Posted May 3, 2012 thank you, could you help us expanding the AOE of lightning crash the skill works in a really random way sometime it hist some time it doesn't also the range of the attack doesn't really apply 9x9 I have tried changing the skilldb but with no possitive results could you be kind enough to recommend me a solution? sorry for my spanglish Quote
Question
1337
Can someone help me on it? I've been trying to do it.
So far, I thought maybe if i make it a place skill(where it has to be cast on the ground) it won't be reflected anymore but when i did that by skill_db, its not dealing any damage xD
Please help me thanks!
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