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Custom maps keep getting removed


fight_the_fallen

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whenever i start my mapserv-sql all of my custom maps get removed for some odd reason.

[status]: Loading maps (using db/map_cache.dat as map cache)...
[status]: Loading maps (42)..
[Notice]: Removing map [ lavive_01 ] from maplist
[Notice]: Removing map [ lavive_02 ] from maplist
[Notice]: Removing map [ lavive_03 ] from maplist
[Notice]: Removing map [ lavive_04 ] from maplist
[Notice]: Removing map [ lavive_05 ] from maplist
[Notice]: Removing map [ lavive_06 ] from maplist
[Notice]: Removing map [ lavive_07 ] from maplist
[Notice]: Removing map [ lavive_08 ] from maplist
[Notice]: Removing map [ lavive_09 ] from maplist
[Notice]: Removing map [ lavive_10 ] from maplist
[Notice]: Removing map [ la_fild01 ] from maplist
[Notice]: Removing map [ la_fild02 ] from maplist
[Notice]: Removing map [ la_fild03 ] from maplist
[Notice]: Removing map [ la_fild04 ] from maplist
[Notice]: Removing map [ la_hosp00 ] from maplist
[Notice]: Removing map [ la_hosp01 ] from maplist
[Notice]: Removing map [ la_in01 ] from maplist
[Notice]: Removing map [ la_in02 ] from maplist
[Notice]: Removing map [ la_lib01 ] from maplist
[Notice]: Removing map [ la_eden ] from maplist
[Notice]: Removing map [ la_office01 ] from maplist
[Notice]: Removing map [ la_office02 ] from maplist
[Notice]: Removing map [ la_police01 ] from maplist
[Notice]: Removing map [ la_church01 ] from maplist
[Notice]: Removing map [ la_jack ] from maplist
[Notice]: Removing map [ la_apt01 ] from maplist
[Notice]: Removing map [ la_apt02 ] from maplist
[Notice]: Removing map [ la_sewer01 ] from maplist
[Notice]: Removing map [ la_sewer02 ] from maplist
[Notice]: Removing map [ la_sewer03 ] from maplist
[Notice]: Removing map [ la_sewer04 ] from maplist
[Notice]: Removing map [ la_sewer05 ] from maplist
[Notice]: Removing map [ la_sewer06 ] from maplist
[Notice]: Removing map [ la_sewer07 ] from maplist
[Notice]: Removing map [ la_sewer08 ] from maplist
[Notice]: Removing map [ la_sewer09 ] from maplist
[Notice]: Removing map [ la_sewer10 ] from maplist
[Notice]: Removing map [ la_bld01 ] from maplist
[Notice]: Removing map [ la_mfild00 ] from maplist
[Notice]: Removing map [ la_mfild01 ] from maplist
[Notice]: Removing map [ la_mfild02 ] from maplist
[Notice]: Removing map [ la_mine00 ] from maplist
[info]: Successfully loaded '0' maps.

and its not my map_index, check for yourself

//======================================================================================
//Place your custom maps with a starting ID here.
//======================================================================================
//Example:
//
//mymap 1250
//mymap-2
//Project Origins
op_tut01
blank_01
//Lavive Town
lavive_01
lavive_02
lavive_03
lavive_04
lavive_05
lavive_06
lavive_07
lavive_08
lavive_09
lavive_10
la_fild01
la_fild02
la_fild03
la_fild04
//Lavive Indoors
la_hosp00
la_hosp01
la_in01
la_in02
la_lib01
la_eden
la_office01
la_office02
la_police01
la_church01
la_jack
la_apt01
la_apt02
//Lavive Sewers
la_sewer01
la_sewer02
la_sewer03
la_sewer04
la_sewer05
la_sewer06
la_sewer07
la_sewer08
la_sewer09
la_sewer10
la_bld01
la_bld02
la_bld03
//Lavive Mines
la_mfild00
la_mfild01
la_mfild02
la_mine00
morgue
la_hospital
la_market
la_police

i dont know what else it could possibly be, so someone PLEASE help

Edited by fight_the_fallen
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is it in your maps_athena.conf ?

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this is my maps_conf

//Project Origins
//map: op_tut01
//map: blank_01
//Lavive Town
map: lavive_01
map: lavive_02
map: lavive_03
map: lavive_04
map: lavive_05
map: lavive_06
map: lavive_07
map: lavive_08
map: lavive_09
map: lavive_10
map: la_fild01
map: la_fild02
map: la_fild03
map: la_fild04
//Lavive Indoors
map: la_hosp00
map: la_hosp01
map: la_in01
map: la_in02
map: la_lib01
map: la_eden
map: la_office01
map: la_office02
map: la_police01
map: la_church01
map: la_jack
map: la_apt01
map: la_apt02
//Lavive Sewers
map: la_sewer01
map: la_sewer02
map: la_sewer03
map: la_sewer04
map: la_sewer05
map: la_sewer06
map: la_sewer07
map: la_sewer08
map: la_sewer09
map: la_sewer10
//Lavive Safe Houses
map: la_bld01
map: la_bld02
map: la_bld03
//Lavive Mines
map: la_mfild00
map: la_mfild01
map: la_mfild02
map: la_mine00
map: morgue
map: la_hospital
map: la_market
map: la_police

Edited by fight_the_fallen
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in map_index.txt

is this the first custom map ? op_tut01 ? if it is then make it like this :

op_tut01<tab>1250

Hope it Helps :)

Edited by SlashGeeGee
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nope, didnt help at all, just made some errors in the npc files, sorry dude xD

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It's your map cache. You need to add the custom maps to /db/map_cache.dat

Here's one tool you can use: WeeMapCache by Shinryo.

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WEWTNESS that worked, thanks everyone :)

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