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Can anyone help me about this script


noobsai

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Hi this is a code from si jaypee's v4p npc.. but the problem is when i add a new category

example.. category1 and category2... when i add items on category2 then select category2 its supposed to show only the items i added on category 2 but it also shows the item on category 1,, any solution with this?

//Script Name: Vote For Points NPC Script for FluxCP
//SVN: Tested in rAthena r156513
//Developed By: JayPee Mateo
//Version: 1.0
//Requirement(s): FluxCP V4P Addon
//Description: This is a npc script for FluxCP Vote for points in order for the players
//to claim their vote points
//====================================================================================
prontera,151,175,5 script VoteForPoints 89,{
//Function Prototypes
function garbagecol;//Garbage collection for the Character variables
garbagecol();
function add_item; //Syntanx: add_item(ItemID,QUANTITY,POINTS,CATEGORY);
function makeCategory;//This will return a list of the categories
function getItemsByCat;//This will return the list of items associated to the particular category
function getItemDetails;//This will return the details of the item
function getPoints;//This will return the points of the player stored in the database
function updatePoints;//This will updates the points of the player stored in the database
//NPC Name
set .npcname$,"[ Vote For Points ]";
//Initialization of the Rewards
add_item(555,1,100,"Hello");
add_item(556,2,101,"Hello");
add_item(557,3,101,"Hello1");
add_item(607,1,10,"Ygg");
//Script Start
mes .npcname$;
mes "Hi! Do you want to exchange your vote points?:";
switch(select("Yes, I want to exchange my points:See my points"))
{
case 1:
next;
mes .npcname$;
mes "Please choose a category:";
set .@selected,select(makeCategory())-1;
next;
mes .npcname$;
mes "Please the item you want:";
set .@selected,select(getItemsByCat(@listCat$[.@selected]))-1;
next;
mes .npcname$;
set .@rItemID,getItemDetails(@itemKeys[.@selected],"ItemID");
set .@rquantity,getItemDetails(@itemKeys[.@selected],"quantity");
set .@rpoints,getItemDetails(@itemKeys[.@selected],"points");
mes "Item ID:"+.@rItemID;
mes "Item Name: "+getitemname(.@rItemID);
mes "Item Quantity: "+.@rquantity+" pc(s).";
mes "Required Points: "+.@rpoints+" pt(s).";
mes "n";
mes "Do you want to this item?";
if(select("Yes:No")==1)
{
set .@points,getPoints(getcharid(3));
if(.@points>=.@rpoints)
{
next;
mes .npcname$;
updatePoints(getcharid(3),.@rpoints);
getitem .@rItemID,.@rquantity;
mes "Here you go!. Thank you for voting. Don't forget to vote again. ";
}
else
mes "Sorry, you do not have enough points for this item.";
}
else
{
next;
mes .npcname$;
mes "Okay bye!";
}
garbagecol();
close;
case 2:
next;
mes .npcname$;
set .@points,getPoints(getcharid(3));
mes "You currently have "+.@points+" pt(s).";
garbagecol();
close;
}
end;
//Functions Bodies
function updatePoints {
set .@account_id,getarg(0);
set .@usedPoints,getarg(1);
query_sql("UPDATE `cp_v4p_voters` SET points=(points-"+.@usedPoints+") WHERE account_id='"+.@account_id+"'");
return;
}
function getPoints {
set .@account_id,getarg(0);
query_sql("SELECT `points` FROM `cp_v4p_voters` WHERE account_id="+.@account_id+" LIMIT 1",.@points);
if(getarraysize(.@points)==0)
return 0;
return .@points[0];
}
function getItemDetails {
set .@key,getarg(0); //Key
set .@detail$,getarg(1); //What details to return such as ItemID, Points, Quantity, Category
if(.@detail$ == "ItemID")
return @ItemID[.@key];
else if((.@detail$ == "Quantity") || (.@detail$ == "quantity"))
return @itemQ[.@key];
else if((.@detail$ == "Points") || (.@detail$ == "points"))
return @points[.@key];
else if((.@detail$ == "Category") || (.@detail$ == "category"))
return @category$[.@key];
}
function getItemsByCat {
set .@selectedCat$,getarg(0);
set .@make_string$,"";
set .@x,0;
for(set .@i,0; .@i<getarraysize(@category$); set .@i,.@i+1)
{
if(.@selectedCat$ == @category$[.@i]);
{
setarray @itemKeys[.@x],.@i;
if(.@make_string$ == "")
set .@make_string$,getitemname(@ItemID[.@i]);
else
set .@make_string$,.@make_string$+":"+getitemname(@ItemID[.@i]);
set .@x,.@x+1;
}
}
return .@make_string$;
}
function makeCategory {
set .@make_string$,"";
for(set .@i,0; .@i<getarraysize(@category$); set .@i,.@i+1)
{
if(.@make_string$ == "")
{
setarray @listCat$[getarraysize(@listCat$)],@category$[.@i];
set .@make_string$,@category$[.@i];
}
else
{
if(compare(.@make_string$,@category$[.@i])==0)
{
setarray @listCat$[getarraysize(@listCat$)],@category$[.@i];
set .@make_string$,.@make_string$+":"+@category$[.@i];
}
}
}
return .@make_string$;
}
function add_item
{
set .@ItemID,getarg(0,-1); //IteID
set .@itemQ,getarg(1,-1); //Item Quantity
set .@points,getarg(2,-1);
set .@cat$,getarg(3,"Uncategorized"); //Category
if(.@ItemID == -1)
{
debugmes "Invalid Item ID. Script not completely loaded.";
end;
}
else if(.@itemQ == -1)
{
debugmes "Invalid Item Quantity. Script not completely loaded.";
end;
}
else if(.@points == -1)
{
debugmes "Points assignment error. Script not completely loaded.";
end;
}
set .@key,getarraysize(@ItemID);
setarray @ItemID[.@key],.@ItemID;
setarray @itemQ[.@key],.@itemQ;
setarray @points[.@key],.@points;
setarray @category$[.@key],.@cat$;
return 1; //return 1 as success
}
function garbagecol{
deletearray @ItemID[0],128;
deletearray @itemQ[0],128;
deletearray @points[0],128;
deletearray @category$[0],128;
deletearray @listCat$[0],128;
deletearray @itemKeys[0],128;
return;
}
}

i use eathena

bump ! still needed this :)

Edited by noobsai
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