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poring catcher problem


Byakuran

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hello.. i want to ask for a help.. cuz my poring catcher warper dont hide ?? :D(

heres the code

//= Poring Catcher - GM Control Event Script
//===== By: =================================================================================
//= Washi - www.EarthBound-RO.com
//===== Compatible With: ====================================================================
//= Any eAthena Version
//===== Description: ========================================================================
//= Single NPC that starts when a GM activates it.
//===== Additional Comments: ================================================================
//= This script is a combenation of the Dice Event by [Mahina]
//= and the origonal Poring Catcher Event by [Wild Karrd]
//===========================================================================================
//= getgmlevel() >= 40 - Change the 40 to the GM level allowed to active this event. [ LINE 24 ]
//= getitem - Change this to the Item ID of your prize. [ LINE 134 ]
//===========================================================================================
-	script	poring#announcer	-1,{

OnInit:
disablenpc "poringevent";
hideonnpc "Poring Catcher#evnt2";
end;
}

prontera,100,179,6	script	Poring Catcher	715,{
if (getgmlevel() >= 40) goto L_GM;
mes "[Poring Catcher]";
mes "Hello, im under orders to only activate this great event when a GM says so.";
close;

L_No:
close;

L_GM:
mes "[Poring Catcher]";
mes "Would you like to start this event?";
menu " - Yes",-,"- No",L_No;
mes "^00DD00Please Wait^000000. (^DD000010 Seconds^000000)";
announce "Poring Catcher : It's time to play some Poring Catcher!",0;
killmonster "poring_w01","All";
sleep2 10000;
mes "Please Wait.. (^DD000010 Seconds^000000)";
announce "Poring Catcher : Please make your way to the centre of Prontera.",0;
sleep2 10000;
mes "^00DD00Please Wait^000000... (^DD000010 Seconds^000000)";
announce "Poring Catcher : After one minute the portal will close.",0;
sleep2 10000;
mes "Please Wait.... (^DD000010 Seconds^000000)";
announce "Poring Catcher : Enter the warp portal now if you want to join.",0;
enablenpc "poringevent";
initnpctimer;
close;

OnMinute00:

announce "Poring Catcher : Enter the warp portal now if you want to join.",0;
enablenpc "poringevent";
OnTimer30000:
announce "Poring Catcher : Last 30 seconds.",0;

sleep2 5000;
announce "Poring Catcher : Hurry to the centre of Prontera if you want to join.",0;
end;

OnTimer50000:
announce "Poring Catcher : Last 10 seconds.",0;
end;

OnTimer55000:
announce "Poring Catcher : 5.",0;
end;

OnTimer56000:
announce "Poring Catcher : 4.",0;
end;

OnTimer57000:
announce "Poring Catcher : 3.",0;
end;

OnTimer58000:
announce "Poring Catcher : 2.",0;
end;

OnTimer59000:
announce "Poring Catcher : 1.",0;
end;

OnTimer60000:
announce "Poring Catcher : Time's up. Portal Will Open again when a GM activates it.",0;
end;

OnTimer61000:
disablenpc "poringevent";
donpcevent "Poring Catcher#evnt2::OnEnable";
stopnpctimer;
end;
}

//--------------------------------------------------

prontera,163,187,0	warp	poringevent	2,2,poring_w01,106,129	

//--------------------------------------------------

poring_w01,100,127,4	script	Poring Catcher#evnt2	715,{

//--------------------------------------------------

mes "[Poring Catcher]";
if(PORING == 1) goto L_PORING;
mes "Please tell me your name";
next;
input .@name$;
if(.@name$ != strcharinfo(0)) {
	mes "[Poring Catcher]";
	mes "Are you sure thats your character name?";
	close;
}
mes "[Poring Catcher]";
mes "Congrats. You've won.";
close2;
announce "Poring Catcher : All laugh at, "+.@name$+". - This player tried to cheat the system. Muhahahahaha!",0;
warp "prontera",155,182;
end;

L_PORING:
mes "Please tell me your name";
next;
input .@name$;
if(.@name$ != strcharinfo(0)) {
	mes "[Poring Catcher]";
	mes "Are you sure thats your character name?";
	close;
}
mes "[Poring Catcher]";
mes "Congrats. You've won.";
close2;
announce "Poring Catcher : We have a winner, "+.@name$+". - 1 Event Token Won!",0;

getitem 7227,10; // SET THE 20085 TO THE ITEM ID OF YOUR PRIZE

set PORING,0;
warp "prontera",155,182;
hideonnpc "Poring Catcher#evnt2";
end;

OnEnable:
mapannounce "poring_w01","Poring Catcher : I will be summoning 100 different Porings.",0;
sleep2 10000;
mapannounce "poring_w01","Poring Catcher : Only one of these Porings is the correct Poring.",0;
sleep2 10000;
mapannounce "poring_w01","Poring Catcher : The correct Poring is called [ Poring ], all the other Porings have different names.",0;
sleep2 10000;
mapannounce "poring_w01","Poring Catcher : Take your time because if you kill the wrong Poring, your out of the game.",0;
sleep2 10000;
mapannounce "poring_w01","Poring Catcher : The first player to kill the correct Poring wins.",0;
sleep2 10000;
mapannounce "poring_w01","Poring Catcher : That's that.. Now let's play...",0;
goto L_Start;
end;

L_Start:
mapannounce "poring_w01","Poring Catcher : 5",0;
sleep2 1000;
mapannounce "poring_w01","Poring Catcher : 4",0;
sleep2 1000;
mapannounce "poring_w01","Poring Catcher : 3",0;
sleep2 1000;
mapannounce "poring_w01","Poring Catcher : 2",0;
sleep2 1000;
mapannounce "poring_w01","Poring Catcher : 1",0;
sleep2 1000;
mapannounce "poring_w01","Poring Catcher : Lets Do This!",0;
areamonster "poring_w01",84,119,121,90,"Poring",1002,1,"poringwin::OnMobKilled";
areamonster "poring_w01",84,119,121,90,"Pouring",1002,10,"poringlose::OnMobKilled";
areamonster "poring_w01",84,119,121,90,"Proing",1002,10,"poringlose::OnMobKilled";
areamonster "poring_w01",84,119,121,90,"Poiring",1002,10,"poringlose::OnMobKilled";
areamonster "poring_w01",84,119,121,90,"Poing",1002,10,"poringlose::OnMobKilled";
areamonster "poring_w01",84,119,121,90,"I am not Poring",1002,5,"poringlose::OnMobKilled";
areamonster "poring_w01",84,119,121,90,"Gniriop",1002,1,"poringlose::OnMobKilled";
areamonster "poring_w01",84,119,121,90,"Poring",1113,1,"poringlose::OnMobKilled";
areamonster "poring_w01",84,119,121,90,"Poring",1062,1,"poringlose::OnMobKilled";
areamonster "poring_w01",84,119,121,90,"Poriiing",1002,10,"poringlose::OnMobKilled";
areamonster "poring_w01",84,119,121,90,"PoriNg",1002,10,"poringlose::OnMobKilled";
areamonster "poring_w01",84,119,121,90,"Porong",1002,10,"poringlose::OnMobKilled";
areamonster "poring_w01",84,119,121,90,"P0ring",1002,10,"poringlose::OnMobKilled";
areamonster "poring_w01",84,119,121,90,"Por1ng",1002,10,"poringlose::OnMobKilled";
areamonster "poring_w01",84,119,121,90,"Porng",1002,1,"poringlose::OnMobKilled";
end;
}

-	script	poringwin	-1,{

OnMobKilled:
dispbottom "Poring : Congratulations. You've got me.";
set PORING,1;
atcommand "@doommap";
killmonster "poring_w01","All";
mapannounce "poring_w01","Poring Catcher : Come to me and tell me your name.",0;
hideoffnpc "Poring Catcher#evnt2";
end;

}

-	script	poringlose	-1,{

OnMobKilled:
dispbottom "Poring Catcher : Wahaha, your a loser! - I wasnt the correct Poring.";
warp "prontera",155,178;
end;

}

// -- Mapflags
poring_w01	mapflag	nowarp
poring_w01	mapflag	nowarpto
poring_w01	mapflag	noteleport
poring_w01	mapflag	nosave
poring_w01	mapflag	nomemo
poring_w01	mapflag	nobranch
poring_w01	mapflag	noloot
poring_w01	mapflag	noskill
poring_w01	mapflag	nopenalty

Edited by Arcenciel
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3 answers to this question

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If you're talking about the npc located on prontera 100,179, no it's not programmed to hide. It's always there for GM control.

but if you're talking about the portal, well, it disappears when the countdown is over.

oh, and yeah, the npc inside the event map gets hidden when the event is inactive.

Edited by Enzo0714
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my problem is.. even the event has ended the warper is still there lol..

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if you want, here i have poring catcher that's working properly, its automated xD it just change the prize,announcements,and OnMinute.

poringcatcher.txt

Edited by Mr BrycE
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