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Regarding bug #5018

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bugreport:5018

The server doesn't save the skill flag anymore. I remember some years ago the skill table would save the skill flag, it doesn't anymore though. and without it I don't have much clue on how to find out if a skill was given permanently through script or not (behavior currently broken) any ideas?

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Indeed, temporary skill is stored as (skill.flag - SKILL_FLAG_REPLACE_LV_0), as far as I know skills granted permanently through scripts are removed when the player skill tree is normalized. In regards to that bug-report, all issues can be resolved by appending the skill onto the player skill tree: thus not being lost upon tree normalization.

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Indeed, temporary skill is stored as (skill.flag - SKILL_FLAG_REPLACE_LV_0), as far as I know skills granted permanently through scripts are removed when the player skill tree is normalized. In regards to that bug-report, all issues can be resolved by appending the skill onto the player skill tree: thus not being lost upon tree normalization.

well thats not quite uhm a fix to the behavior imo. anyone see anything better than having the flag saved again? (i probably wouldn't have it in the skill table since 99% of skills don't have flags, perhaps a additional table for it)

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