Again, cause I ant solved this problem yet, and I think it probably could easily be.
So I post this again, hoping some kind people could explain me my error about it cause I really don't understand why it is happening.
I was implanting a new custom map on my server, following each steps client and server side, as always (editing mapnametable.txt, resnametable.txt, mp3nametable.txt, map_index.txt, atcommand.c, mapindex.h, and maps_athena.conf), like I always did, but I'm encountering a mistake this time : gravity error just after the loading screen, and I don't even see the map.
So, here is the gravity error I get while entering my custom map :
Question
Auryn
Hi there,
Again, cause I ant solved this problem yet, and I think it probably could easily be.
So I post this again, hoping some kind people could explain me my error about it cause I really don't understand why it is happening.
I was implanting a new custom map on my server, following each steps client and server side, as always (editing mapnametable.txt, resnametable.txt, mp3nametable.txt, map_index.txt, atcommand.c, mapindex.h, and maps_athena.conf), like I always did, but I'm encountering a mistake this time : gravity error just after the loading screen, and I don't even see the map.
So, here is the gravity error I get while entering my custom map :
--------------------------------------------------------------------------------------------
Module Name: C:ClientSairys Online [v0.2].exe
Time Stamp: 0x4c0e12f9 - Tue Jun 08 11:52:57 2010
Exception Type: 0xc0000005
0x0059e182 Sairys Online [v0.2].exe
0x0059b79f Sairys Online [v0.2].exe
0x0052d764 Sairys Online [v0.2].exe
0x006fb1b4 Sairys Online [v0.2].exe
0x0070f6ed Sairys Online [v0.2].exe
0x752d3677 kernel32.dll
0x77149d72 ntdll.dll
0x77149d45 ntdll.dll
eax: 0x1fff2880 ebx: 0x05812150
ecx: 0x00000000 edx: 0x0018fa3c
esi: 0x05812150 edi: 0x00000000
ebp: 0x0018fa44 esp: 0x0018fa30
stack 0018fa30 - 0018fe30
0018FA30 : 3C FA 18 00 E6 21 81 05 00 00 00 00 57 8F 72 00
0018FA40 : FF FF FF FF A8 FB 18 00 9F B7 59 00 6B BA 80 00
0018FA50 : 93 BA 80 00 58 BA 80 00 00 FB 18 00 D8 70 6B 0F
0018FA60 : 35 00 00 00 88 E9 4E 0B 36 6E CC 7D B5 00 00 00
0018FA70 : 00 00 BE 02 AF 00 00 00 39 03 00 3A 03 00 00 00
0018FA80 : 20 7E 43 0B 03 00 00 00 00 00 00 00 02 00 00 02
0018FA90 : 38 9C 56 0B 71 01 00 70 D8 70 6B 0F 00 00 BE 02
0018FAA0 : 00 00 00 00 FF 07 00 00 0A FB 12 77 ED F4 00 19
0018FAB0 : 68 25 6D 0F 01 00 00 00 00 00 00 00 02 00 00 00
0018FAC0 : 08 00 00 00 50 21 81 05 50 21 81 05 4B 21 81 05
0018FAD0 : 00 00 00 00 ED F4 00 00 00 00 BE 02 00 00 00 01
0018FAE0 : 28 FA 18 00 AE E1 17 75 C0 FB 18 00 1D 04 18 77
0018FAF0 : 6E 52 C7 0A 3F 00 00 00 40 2C FF 1F 10 2C FF 1F
0018FB00 : 00 00 00 00 1C 00 00 00 14 FB 18 00 57 FD 70 00
0018FB10 : 50 5F 83 00 68 FB 18 00 E8 A7 70 00 09 00 00 00
0018FB20 : 5C 08 BE 02 09 00 00 00 40 2C FF 1F 90 23 81 05
Launch Info
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
Job : Swordman
--------------------------------------------------------------------------------------------
Also, I used WeeMapCache for mapcache and there don't seem to get problem about it, I also have to say that i have checked all the files twice.
Thank you for any attention regarding my problem !
And I apologies about my English that may don't be really good.
So, thanks in advance for any ideas.
Btw, I'm using official GRF, my custom stuff is all in my /data, my launcher is reading it first, and luas are read before lub.
Edited by AurynLink to comment
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