omimo Posted March 31, 2012 Group: Members Topic Count: 32 Topics Per Day: 0.01 Content Count: 97 Reputation: 0 Joined: 03/03/12 Last Seen: May 18, 2023 Share Posted March 31, 2012 (edited) ignore the title!!! where can i find guides to edit Class,weight,and applicable job from idnum2itemdesctable & num2itemdesctable? thank you Edited March 31, 2012 by omimo Quote Link to comment Share on other sites More sharing options...
Neblim Posted March 31, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 50 Reputation: 4 Joined: 12/05/11 Last Seen: August 3, 2023 Share Posted March 31, 2012 I'm not sure if any guides have been written on how to edit them as they are quite self explanatory to edit. Find the idnum2itemdesctable.txt / num2itemdesctable.txt files in your grf or data/ directory, open them up with notepad or any other text editor and start writing. The descriptions are just walls of text which can be edited quite freely. Here's the syntax: ItemID# Item Description Line 1 Item Description Line 2 # Easiest way to start doing it is by looking at other descriptions and copying the stuff around. Just make sure your edits match with the entries in your item_db.txt Quote Link to comment Share on other sites More sharing options...
omimo Posted March 31, 2012 Group: Members Topic Count: 32 Topics Per Day: 0.01 Content Count: 97 Reputation: 0 Joined: 03/03/12 Last Seen: May 18, 2023 Author Share Posted March 31, 2012 (edited) 18531# Suzaku's Headgear +100% Fire Element. +100 Allstat. Class :^777777 Upper^000000 Weight :^777777 10^000000 Applicable Job :^777777 Every Job^000000 # i mean this part, it sort like a code or value ^777777 ^000000 <---- are there any reference ragarding to this? Edited March 31, 2012 by omimo Quote Link to comment Share on other sites More sharing options...
Neblim Posted March 31, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 50 Reputation: 4 Joined: 12/05/11 Last Seen: August 3, 2023 Share Posted March 31, 2012 That little "code" is simply used to color text which you can see in the in-game description. Anything you write after that is colored until another color is defined. In other words everything after the caret (^) and the defined hex code for a color is colored accordingly. ^777777 is the hex code for a certain shade of gray so everything after that is gray. ^000000 is the hex color for black which is used to "un-color". Numbers in the hex work as the RGB color model, so ^RRGGBB Quote Link to comment Share on other sites More sharing options...
omimo Posted April 1, 2012 Group: Members Topic Count: 32 Topics Per Day: 0.01 Content Count: 97 Reputation: 0 Joined: 03/03/12 Last Seen: May 18, 2023 Author Share Posted April 1, 2012 ah i see, thank you for that Quote Link to comment Share on other sites More sharing options...
Question
omimo
ignore the title!!!
where can i find guides to edit Class,weight,and applicable job from idnum2itemdesctable & num2itemdesctable?
thank you
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