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cool down


kojex 2.0

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3rd job skill cooldown like infrared= mechanic skill ....can keep spamming...the skill not wait 15 sec to cast again...

here my skill_cast_db.txt

// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down,Fixed Casting Time

//-- NC_INFRAREDSCAN

2270,1000,500,0,10000,0,15000,0

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2270,1000,15000,0,10000,0,15000,0

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2270,1000,15000,0,10000,0,15000,0

if i set AfterCastActDelay 15000, Cool Down 15000....then i will not be able to use all skill within 15 sec..

what about skill howling dragon?the Cool Down is 1 minute...so i need to wait 1 minute to re-use all other skill??

what i'm mention here is about Cool Down,not AfterCastActDelay ...

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Posted (edited) · Hidden by Hailey, March 29, 2012 - lalalalala
Hidden by Hailey, March 29, 2012 - lalalalala

2270,1000,0,0,10000,0,15000,0

Use common sense next time :)'

Edited by Cassidy
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3rd job skill cooldown like infrared= mechanic skill ....can keep spamming...the skill not wait 15 sec to cast again...

here my skill_cast_db.txt

// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down,Fixed Casting Time

//-- NC_INFRAREDSCAN

2270,1000,500,0,10000,0,15000,0

The line seems valid.

If you implement to your skill that neither DEX or AGI affects the delay time then you should also consider going to your skill_castnodex_db.txt

Then add

2270,0,7 //NC_INFRAREDSCAN

Therefore Skill's delay is not affected by DEX, Magic Strings(Bragi), or Item Bonuses

Edited by Kaito_Kid
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