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gain Bonus ATK based on x% of Maximum Health?


ngek202

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Is there an item bonus to obtain this kind of script for an Item?, I was looking on the item_bonus.txt on doc folder but can't seem to find anything that is related to this. where it calculates a percentage of the Maximum Health of the User to gain a bonus Atk or even MAtk?

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give me your example formula of how you want it to come out i have no idea how you want this formula to work so idk how to approach it.

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bDamage = 1% of enemy (max/current) HP

 

Reverse Sacrifice

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