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Custom Maps giving Gravity Error!


Reisama

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So i made 2 new maps today. Both are added to the grf, and the server. I can use @warp to go to both, but one has some severe lighting issues (which i can easily fix), but the other gives a gravity error. I dont get why ><

Can anyone help me on this?

Edited by Reisama
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Could be that you didn't add the right client-side entries for the other map. Check over your client-side stuff.

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All the entires in mapnametable and resnametable match the .rsw/gat/gnd files i made.... This is beginning to irritate me. ><

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Let the client shows pallets and etc errors in diff, so it probably will show what related files are missing before its gravity error shows.

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But if i only used pre-existing models and textures, then shouldnt they already be in the grf?

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Does the client say there are missing textures? If so, what textures? Just give a couple of examples if it does.

Edited by Shinon Yoshida
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I dont have the diff enabled for missing textures. I'll just work around that. I got them fixed for now, anyways.

Part of the problem was with the GAT setup. I forgot to make sure all the walkable area was level with the ground on the map. IT caused a major glitch. The other map was probably something with the GIANT fountain i found in the GRF. lol

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you kept the origional name of the file and what not, because one cant simply just change the name of the file and expect it to read that. make sure its the name of the file that you recieved it as.

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ok........ 1: @lilcooldude69... that made NO sense to me at all.

2: The problem has since been fixed. Thats why i put "Fixed" in my last post.

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Actually he did make sense, you just seem to have misunderstood him.

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