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request event dice help my


anginputih

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//##########################################################################
//By: ____					_	  __		__		   ____	_____  #
//   |	   ___ __	__ _ | |	  	  / /_  _   _  / ___  / ____| #
//   | ||  | / _    / /| || |	   	/ /| ||  | || | ___ | (___   #
//   | ||  ||  __/  / / | || |__	  // / | ||  | || |___| ___   #
// __|____/_____|____/__|_||____|______/_/__|_||_|__|______/_____) | #
//|_____________________________________________________________________/  #
//																		 #
//##########################################################################
//																		 #
//== Dice Event															#
//																		 #
//##########################################################################
//																		 #
//== Automatically starts a dice event every 30 minutes of every hour	  #
//																		 #
//== Prize- Change 13723 to any item ID you want the winner to recieved	#
//																		 #																		
//##########################################################################

- script Dice#announcer -1,{

OnInit:
disablenpc "prtevent";
hideonnpc "Dice#evnt1";
end;

OnMinute30:
announce "Dice: We are going to have a Dice event.",0;
sleep2 10000;
announce "Dice: For those who wants to join, Please proceed to the center of Prontera and enter the Warp Portal.",0;
sleep2 10000;
announce "Dice: After 1 Minute the Portal will close.",0;
sleep2 10000;
announce "Dice: So please go to the middle of Prontera and enter the Warp Portal now if you want to join.",0;
enablenpc "prtevent";
initnpctimer;
end;

OnTimer30000:
announce "Dice: Last 30 seconds.",0;
sleep2 5000;
announce "Dice: If you want to join please enter the Warp Portal beside me here in Prontera.",0;
end;

OnTimer50000:
announce "Dice: Last 10 seconds.",0;
end;

OnTimer55000:
announce "Dice: 5.",0;
end;

OnTimer56000:
announce "Dice: 4.",0;
end;

OnTimer57000:
announce "Dice: 3.",0;
end;

OnTimer58000:
announce "Dice: 2.",0;
end;

OnTimer59000:
announce "Dice: 1.",0;
end;

OnTimer60000:
announce "Dice: Time's up.",0;
end;

OnTimer61000:
disablenpc "prtevent";
donpcevent "Dice#evnt1::OnEnable";
stopnpctimer;
end;

OnTimer62000:
announce "Dice: The next Dice event will begin after 30 minutes.",0;
end;
}

//--------------------------------------------------

prontera,152,174,0 warp prtevent 2,2,quiz_01,204,90

//--------------------------------------------------

quiz_01,204,93,6 script Dice#evnt1 715,{

//--------------------------------------------------

mes "[Dice]";
mes "Please tell me your name";
next;
input .@name$;
if(.@name$ != strcharinfo(0)) {
mes "[Dice]";
mes "Are you sure thats your character name?";
close;
}
mes "[Dice]";
mes "Congrats. You've won.";
close2;
announce "Dice: We have a winner, "+.@name$+".",0;
set #CASHPOINTS, #CASHPOINTS + 10; // Change This item id to what ever you want . item id,amount
dispbottom "+10 JenishRO Points";
getitem 7539,5; // SET THE 20085 TO THE ITEM ID OF YOUR PRIZE
set zeny,zeny+1000000;

warp "prontera",155,182;
disablenpc "Dice#evnt1";
end;

OnEnable:
mapannounce "quiz_01","Dice: We are about to start the Dice event.",0;
sleep2 10000;
mapannounce "quiz_01","Dice: But before we start the event here's how to play the game. . .",0;
sleep2 10000;
mapannounce "quiz_01","Dice: I'm only gonna say this once so read carefully.",0;
sleep2 10000;
mapannounce "quiz_01","Dice: I'm going to pick a number, 1 to 4. Then I'll do a count down from 5 to 0.",0;
sleep2 10000;
mapannounce "quiz_01","Dice: All you have to do is go to the box of the number you want.",0;
sleep2 10000;
mapannounce "quiz_01","Dice: Example, If I get the number of 4, All the players standing on numbers 1 to 3 will be warped back to town.",0;
sleep2 10000;
mapannounce "quiz_01","Dice: We will do it again and again until we only have 1 player left on the map.",0;
sleep2 10000;
mapannounce "quiz_01","Dice: Oh yeah! Before I forget you MUST GO INSIDE THE BOX, because if you're caught standing on the stairs you'll be automatically disqualified.",0;
sleep2 10000;
mapannounce "quiz_01","Dice: That's that.. Now let's play...",0;
sleep2 10000;
goto L_Start;
end;

L_Start:
if(getmapusers("quiz_01") == 1) goto L_Champ;
if(getmapusers("quiz_01") == 0) goto L_None;
if(getmapusers("quiz_01") > 1) {
announce "Dice: . . . . .",0;
set $@number, rand(1,4);
sleep2 10000;
announce "Dice: I have a number now. Please go to the box of the number you want.... GO!",0;
sleep2 10000;
announce "Dice: 5",0;
sleep2 5000;
announce "Dice: 4",0;
sleep2 4000;
announce "Dice: 3",0;
sleep2 3000;
announce "Dice: 2",0;
sleep2 2000;
announce "Dice: 1",0;
sleep2 1000;
announce "Dice: Time's up.",0;
donpcevent "evnt#1::OnEnable";
announce "Dice: Winning number "+$@number+".",0;
if(($@number != 1) && ($@number != 2) && ($@number != 3)) goto L_Lose1;
if(($@number != 1) && ($@number != 2) && ($@number != 4)) goto L_Lose2;
if(($@number != 1) && ($@number != 3) && ($@number != 4)) goto L_Lose3;
if(($@number != 2) && ($@number != 3) && ($@number != 4)) goto L_Lose4;
end;
}

L_Lose1:
areawarp "quiz_01",183,81,191,60,"prontera",155,182;
areawarp "quiz_01",195,81,203,60,"prontera",155,182;
areawarp "quiz_01",207,81,215,60,"prontera",155,182;
goto L_Start;
end;

L_Lose2:
areawarp "quiz_01",183,81,191,60,"prontera",155,182;
areawarp "quiz_01",195,81,203,60,"prontera",155,182;
areawarp "quiz_01",219,81,227,60,"prontera",155,182;;
goto L_Start;
end;

L_Lose3:
areawarp "quiz_01",183,81,191,60,"prontera",155,182;
areawarp "quiz_01",207,81,215,60,"prontera",155,182;
areawarp "quiz_01",219,81,227,60,"prontera",155,182;
goto L_Start;
end;

L_Lose4:
areawarp "quiz_01",195,81,203,60,"prontera",155,182;
areawarp "quiz_01",207,81,215,60,"prontera",155,182;
areawarp "quiz_01",219,81,227,60,"prontera",155,182;
goto L_Start;
end;

L_Champ:
mapannounce "quiz_01","Dice: Come to me and tell me your name.",0;
hideoffnpc "Dice#evnt1";
end;

L_None:
disablenpc "Dice#evnt1";
end;
}

- script evnt#1 -1,{

OnEnable:
areawarp "quiz_01",182,94,228,88,"prontera",155,182;
areawarp "quiz_01",185,87,188,82,"prontera",155,182;
areawarp "quiz_01",197,87,200,82,"prontera",155,182;
areawarp "quiz_01",209,87,212,82,"prontera",155,182;
areawarp "quiz_01",221,87,224,82,"prontera",155,182;
end;
}

please my script is because I played dice every NPC makes a gift is not always there on the winners

and share event dice the prize poring coin and my server is 3ceam only

Edited by Arcenciel
Codeboxed
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