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How to make endow / element


Junekrisna

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I had a problem:

how do we insert the endow into weapons if we wear headgear

example: if we wear headgear A then we use weapons, then weapons it would have a random endow?

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Just add a script in your hat:

bonus bAtkEle, rand(Ele_Neutral,Ele_Undead);

But player can flood equip-unequip until he has the good element.

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