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Posted

So does anyone know how -exactly- this file behaves?

We have translated all the kRO and jRO pets that were remaining yet some of them just keep talking like a Poring, despite them having talking tables. I tried changing the order of the pets in the file, heck, I even looked up the pet names in the client by hexing it and put them in that order. Still, the following ones just refuse to talk normally:

- Civil Servant talks like Drops

- Loli Ruri talks like Poring

- Dullahan talks like Poring

- Stone Shooter talks like Poring

- Wicked Nymph talks like Poring

- Miyabi Doll talks like Poring

- Shinobi talks like Poring

Is there anyone who knows what to do to make these talk like they're supposed to?

Thanks!

4 answers to this question

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Posted

no idea but maybe it depending on ur client

because all custom pet (Unknown pet) talk like poring ^^

also unknown job will known as poring with novice sprite even the jobs are official (Extended Super Novice, Kagerou, Oborou)

Posted

All these pets should be implemented in the client already. All of them are mentioned when looking for them in a hex-editor at least.

I've read something about them having to be in the right order or not working if one pet is missing. But haven't been able to figure out exactly how this works yet.

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