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Posted (edited)

Hi, i have a made a script for a random MvP Spawn. The MvP should spawn all 1hour like a normal NPC but it should spawn at a definied place :

I tried it :

case 1: set .@x,50; set .@y,73; break;

case 2: set .@x,94; set .@y,211; break;

case 3: set .@x,110; set .@y,241; break;

prt_fild08,.@x,.@y,0,0 boss_monster Baphomet 1039,1,7200000,600000,1

And the script used for know the killed monster is

OnNPCKillEvent:

if ( killedrid == 1039 )

{

if(killedbaphomet == 1)

{

set killedbaphomet,2;

announce "You killed the baphomet! Come to see me for your reward.",3;

}

}

end;

}

but it still don't work, an idea /no1 ????

Thanks anyway

Edited by Sup3rHulk0r

2 answers to this question

Recommended Posts

Posted (edited)

Try the following. Note that this for cases where you choose where the MvP Spawns. If you wanted an MvP spawn in a completely random location use the next script:


- script TestMvP -1,{
if(mobcount("prt_fild08","TestMvP::OnMyMobDead") >= 1){
end;
}
OnMinute00:
switch(rand(1,3)){
case 1:
set .@x,51;
set .@y,55;
break;

case 2:
set .@x,94;
set .@y,211;
break;

case 3:
set .@x,110;
set .@y,241;
break;
} //End Switch
monster "prt_fild08",.@x,.@y,"--ja--",1039,1,"TestMvP::OnMyMobDead";
end;

OnMyMobDead:
if(mvpdead != 1){
announce "You killed the baphomet! Come see me for your reward.",3;
set mvpdead, 1;
end;
}
} //End of Script
[/codeBOX]

[codeBOX]
- script TestMvP -1,{
if(mobcount("prt_fild08","TestMvP::OnMyMobDead") >= 1){
end;
}
OnMinute00:
monster "prt_fild08",0,0,"--ja--",1039,1,"TestMvP::OnMyMobDead";
end;

OnMyMobDead:
if(mvpdead != 1){
announce "You killed the baphomet! Come see me for your reward.",3;
set mvpdead, 1;
end;
}
} //End of Script
[/codeBOX]

Edited by Syouji

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