Sup3rHulk0r Posted January 13, 2012 Posted January 13, 2012 (edited) Hi, i have a made a script for a random MvP Spawn. The MvP should spawn all 1hour like a normal NPC but it should spawn at a definied place : I tried it : case 1: set .@x,50; set .@y,73; break; case 2: set .@x,94; set .@y,211; break; case 3: set .@x,110; set .@y,241; break; prt_fild08,.@x,.@y,0,0 boss_monster Baphomet 1039,1,7200000,600000,1 And the script used for know the killed monster is OnNPCKillEvent: if ( killedrid == 1039 ) { if(killedbaphomet == 1) { set killedbaphomet,2; announce "You killed the baphomet! Come to see me for your reward.",3; } } end; } but it still don't work, an idea ???? Thanks anyway Edited January 13, 2012 by Sup3rHulk0r Quote
Syouji Posted January 14, 2012 Posted January 14, 2012 (edited) Try the following. Note that this for cases where you choose where the MvP Spawns. If you wanted an MvP spawn in a completely random location use the next script: - script TestMvP -1,{if(mobcount("prt_fild08","TestMvP::OnMyMobDead") >= 1){end;}OnMinute00:switch(rand(1,3)){case 1: set .@x,51; set .@y,55; break;case 2: set .@x,94; set .@y,211; break;case 3: set .@x,110; set .@y,241; break;} //End Switchmonster "prt_fild08",.@x,.@y,"--ja--",1039,1,"TestMvP::OnMyMobDead";end;OnMyMobDead:if(mvpdead != 1){announce "You killed the baphomet! Come see me for your reward.",3;set mvpdead, 1;end;}} //End of Script[/codeBOX][codeBOX]- script TestMvP -1,{if(mobcount("prt_fild08","TestMvP::OnMyMobDead") >= 1){end;}OnMinute00:monster "prt_fild08",0,0,"--ja--",1039,1,"TestMvP::OnMyMobDead";end;OnMyMobDead:if(mvpdead != 1){announce "You killed the baphomet! Come see me for your reward.",3;set mvpdead, 1;end;}} //End of Script[/codeBOX] Edited January 14, 2012 by Syouji Quote
Question
Sup3rHulk0r
Hi, i have a made a script for a random MvP Spawn. The MvP should spawn all 1hour like a normal NPC but it should spawn at a definied place :
I tried it :
case 1: set .@x,50; set .@y,73; break;
case 2: set .@x,94; set .@y,211; break;
case 3: set .@x,110; set .@y,241; break;
prt_fild08,.@x,.@y,0,0 boss_monster Baphomet 1039,1,7200000,600000,1
And the script used for know the killed monster is
OnNPCKillEvent:
if ( killedrid == 1039 )
{
if(killedbaphomet == 1)
{
set killedbaphomet,2;
announce "You killed the baphomet! Come to see me for your reward.",3;
}
}
end;
}
but it still don't work, an idea
????
Thanks anyway
Edited by Sup3rHulk0r2 answers to this question
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