Jump to content
  • 0

pc_unequipitem


Question

Posted

Hiya, everyone. Can someone help me sort my problem out.

It's the about the costume items made by Greenbox.

Here's the code for pc_unequipitem

if (sd->status.inventory[n].equip & EQP_HEAD_LOW_C)
{
int getLowLook = 0;
sd->status.costume_low = 0;
if (sd->equip_index[EQI_HEAD_LOW] > 0)
{
	int d = sd->equip_index[EQI_HEAD_LOW];
	getLowLook = sd->inventory_data[d]->look;
}
clif_changelook(&sd->bl, LOOK_HEAD_BOTTOM, getLowLook);
}

if (sd->status.inventory[n].equip & EQP_HEAD_LOW)
{
int getLowLook = 0;
if (sd->status.costume_low > 0)
	getLowLook = sd->status.costume_low;

clif_changelook(&sd->bl, LOOK_HEAD_BOTTOM, getLowLook);
}

When I equip the costume items and then reconnect, unequip the costume items and then reconnect, the costume items are still equipped on my character while they are not. I think it has something to do with the code I posted above. [it was posted/made by r99t]

Here's the code for pc_equipitem.

if (pos & EQP_HEAD_LOW_C)
{
sd->status.costume_low = id->look;
clif_changelook(&sd->bl, LOOK_HEAD_BOTTOM, sd->status.costume_low);
}

if((pos & EQP_HEAD_LOW) && sd->status.costume_low == 0)
{
sd->status.head_bottom = id->look;
clif_changelook(&sd->bl, LOOK_HEAD_BOTTOM, sd->status.head_bottom);
}

Tia and Happy Holidays to everyone!

4 answers to this question

Recommended Posts

Posted (edited)

Mind sending me / posting here a link?

I downloaded 15036 revision from here. But I doubt that's the correct link for the latest rAthena's revisions.

Edited by Legato

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...