Conflicts Posted November 23, 2011 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 317 Reputation: 63 Joined: 11/13/11 Last Seen: March 23 Share Posted November 23, 2011 (edited) Basically, I want a skill that uses (requires) a subskill to deal damage. Some examples would be WL_CHAINLIGHTNING and GN_CRAZYWEED. I tried copying the formats, and adding something new based off them, but I wasn't successful. Maybe because these skills were complicated, and really needed a sub-skill to function correctly. What I want would be rather easy (compared to the examples above). Say, I want BASH (SM_BASH), have a sub-skill called SM_BASH_ATK, which would automatically be casted right after I use the skill Bash. We can name it, an after-effect of a certain skill. So yeah, can anyone help? Thank you. Edit: A format / basic skeleton code will do. I can work off there. Edited November 23, 2011 by Conflicts Quote Link to comment Share on other sites More sharing options...
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Conflicts
Basically, I want a skill that uses (requires) a subskill to deal damage.
Some examples would be WL_CHAINLIGHTNING and GN_CRAZYWEED.
I tried copying the formats, and adding something new based off them, but I wasn't successful.
Maybe because these skills were complicated, and really needed a sub-skill to function correctly.
What I want would be rather easy (compared to the examples above).
Say, I want BASH (SM_BASH), have a sub-skill called SM_BASH_ATK,
which would automatically be casted right after I use the skill Bash.
We can name it, an after-effect of a certain skill.
So yeah, can anyone help? Thank you.
Edit: A format / basic skeleton code will do. I can work off there.
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