Absinthe Posted Saturday at 06:51 AM Group: Members Topic Count: 3 Topics Per Day: 0.75 Content Count: 7 Reputation: 1 Joined: 06/11/25 Last Seen: 8 hours ago Share Posted Saturday at 06:51 AM I created a new command for the game's visual effects. There's already /effect, which allows us to no longer see any visual effects in the game. My command lets us choose which effects we no longer want to see. Example: "@nofx 89 on" will disable the storm gust effect. The command works very well. I'd like to know how to make my modifications available so that if the community finds it useful, it can be integrated into a future update. 1 Quote Link to comment Share on other sites More sharing options...
Mice Posted Saturday at 07:03 AM Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 86 Reputation: 24 Joined: 12/24/18 Last Seen: 4 hours ago Share Posted Saturday at 07:03 AM 11 minutes ago, Absinthe said: I created a new command for the game's visual effects. There's already /effect, which allows us to no longer see any visual effects in the game. My command lets us choose which effects we no longer want to see. Example: "@nofx 89 on" will disable the storm gust effect. The command works very well. I'd like to know how to make my modifications available so that if the community finds it useful, it can be integrated into a future update. It would be better if you add an effect list—for example, @nofx list so that all available effects that players can disable will be displayed. Not all players know how to look up skill IDs like Storm Gust. This way, they can just use a command like /effect instead of opening a browser and searching through our Ragnarok boards for skill or effect IDs. Quote Link to comment Share on other sites More sharing options...
Absinthe Posted Saturday at 07:10 AM Group: Members Topic Count: 3 Topics Per Day: 0.75 Content Count: 7 Reputation: 1 Joined: 06/11/25 Last Seen: 8 hours ago Author Share Posted Saturday at 07:10 AM Yes, obviously, I'm still working on the function. Quote Link to comment Share on other sites More sharing options...
Absinthe Posted Saturday at 07:12 AM Group: Members Topic Count: 3 Topics Per Day: 0.75 Content Count: 7 Reputation: 1 Joined: 06/11/25 Last Seen: 8 hours ago Author Share Posted Saturday at 07:12 AM Yes, obviously, I'm still working on the function. Quote Link to comment Share on other sites More sharing options...
Jinun Posted 19 hours ago Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 22 Reputation: 12 Joined: 02/15/21 Last Seen: 19 hours ago Share Posted 19 hours ago That's a great improvement over /effect. being able to selectively disable effects is super helpful. Well done, and I hope it gets added officially! Quote Link to comment Share on other sites More sharing options...
Absinthe Posted 17 hours ago Group: Members Topic Count: 3 Topics Per Day: 0.75 Content Count: 7 Reputation: 1 Joined: 06/11/25 Last Seen: 8 hours ago Author Share Posted 17 hours ago Hello, please excuse my English. Here's a video of my "nofx" function. You can see that "nofx" works with both an NPC and the command directly in the chatbox. The goal of this function is to allow everyone to play with visual effects without being bothered by the most annoying ones :) . Thank you in advance. PS: Feel free to comment and also explain how I submit scripts so I can share my work. New Horizon 2025-06-15 11-07-22.mp4 Quote Link to comment Share on other sites More sharing options...
Absinthe Posted 17 hours ago Group: Members Topic Count: 3 Topics Per Day: 0.75 Content Count: 7 Reputation: 1 Joined: 06/11/25 Last Seen: 8 hours ago Author Share Posted 17 hours ago Hello, please excuse my English. Here's a video of my "nofx" function. You can see that "nofx" works with both an NPC and the command directly in the chatbox. The goal of this function is to allow everyone to play with visual effects without being bothered by the most annoying ones :) . Thank you in advance. PS: Feel free to comment and also explain how I submit scripts so I can share my work. Quote Link to comment Share on other sites More sharing options...
Absinthe Posted 8 hours ago Group: Members Topic Count: 3 Topics Per Day: 0.75 Content Count: 7 Reputation: 1 Joined: 06/11/25 Last Seen: 8 hours ago Author Share Posted 8 hours ago I made a request on github for my work, here is the link. https://github.com/rathena/rathena/pull/9422/ Quote Link to comment Share on other sites More sharing options...
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