AinsLord Posted May 15 Posted May 15 So I made and item script that when equipped it will change your class to 3rd job - Id: 2301 AegisName: Cotton_Shirt Name: Cotton Shirt Type: Armor Buy: 10 Weight: 100 Defense: 1 Locations: Armor: true ArmorLevel: 1 Refineable: true EquipScript: | changebase roclass(eaclass()|EAJL_2_1|EAJL_THIRD); UnEquipScript: | changebase Class; this item script is 3rd job how can I make this base class will turn Baby like baby crusader or baby royal guard thank you Quote
0 Eterunaru Posted May 15 Posted May 15 EquipScript: | changebase 0; = turns to novice UnEquipScript: | changebase Class; use @job to see job id of the classes Quote
0 AinsLord Posted May 16 Author Posted May 16 12 hours ago, Eterunaru said: EquipScript: | changebase 0; = turns to novice UnEquipScript: | changebase Class; use @job to see job id of the classes so it will be multiple items for each class ill try "IF' variable to have it in 1 item thanks Quote
0 Eterunaru Posted May 16 Posted May 16 You can also do a script call func base for much easier use for 1 item 1 Quote
Question
AinsLord
So I made and item script that when equipped it will change your class to 3rd job
this item script is 3rd job
how can I make this base class will turn Baby like baby crusader or baby royal guard
thank you
3 answers to this question
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