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How to change the cast of agi up to be like blessing/angelus?


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Posted

I want to make agi up the same as when blessing/angelus is casted. automatic without targeting a player and also casts to everyone in the party. I tried to copy a guide which is 

 but got errors in the skill.cpp

2 answers to this question

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Posted

Hi. Find this line in \src\map\skill.cpp and cut it (around line 8197):

case AL_INCAGI:

 

Then find the following line in \src\map\skill.cpp and paste that line (around line 9233):

case CASH_ASSUMPTIO:

>

	case CASH_ASSUMPTIO:
	case AL_INCAGI:

 

Add the following in \db\import\skill_db.yml:

Body:
  - Id: 29
    Description: Increase AGI
    TargetType: Self
    DamageFlags:
      Splash: true
    SplashArea: -1

Save the files and recompile your server.

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Posted (edited)
On 5/4/2025 at 4:11 PM, Racaae said:

Hi. Find this line in \src\map\skill.cpp and cut it (around line 8197):

case AL_INCAGI:

 

Then find the following line in \src\map\skill.cpp and paste that line (around line 9233):

case CASH_ASSUMPTIO:

>

	case CASH_ASSUMPTIO:
	case AL_INCAGI:

 

Add the following in \db\import\skill_db.yml:

Body:
  - Id: 29
    Description: Increase AGI
    TargetType: Self
    DamageFlags:
      Splash: true
    SplashArea: -1

Save the files and recompile your server.

so i assume it'll be the same with bless? alright. i'll give it a shot. thank you!

 

EDIT: IT WORKED. THANK YOU!

Edited by skitsx
Answered

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