I was wondering how to create (or clone & modify) a custom window within the client.
For example, I have a random skill system in which the player gains a random skill every x levels. Instead of calling an NPC menu dialog with three random skill options, I'd like to call a custom window like the Auto Spell skill list.
This is just an example, but I want to know how to do it generally.
Also, I'm not sure if it is a source modification, hexing modification, or anything else.
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Hyllok
Hello there!
I was wondering how to create (or clone & modify) a custom window within the client.
For example, I have a random skill system in which the player gains a random skill every x levels. Instead of calling an NPC menu dialog with three random skill options, I'd like to call a custom window like the Auto Spell skill list.
This is just an example, but I want to know how to do it generally.
Also, I'm not sure if it is a source modification, hexing modification, or anything else.
Thanks in advance!
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