Is there a way to invoke special effects like Shield Boomerang or Blood Drain where the client needs two targets in order to display correctly? I know this can be accomplished with a clif skill damage call, but this comes with undesirable extra baggage like a character animation and a "hit" display (damage/miss/negative damage). I need it to just display the effect from target to target and nothing more.
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Sym_Kensaki
Is there a way to invoke special effects like Shield Boomerang or Blood Drain where the client needs two targets in order to display correctly? I know this can be accomplished with a clif skill damage call, but this comes with undesirable extra baggage like a character animation and a "hit" display (damage/miss/negative damage). I need it to just display the effect from target to target and nothing more.
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