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How to fix this Annoying Warning to NPC Dialog


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Posted

How can I fix the warning: "Any work in progress (NPC dialog, manufacturing...) quit and try again"?

This warning appears when the player is under a progress bar. If the player clicks the NPC again while the progress bar is still running, the warning shows up in the chat window.

How can I resolve this issue?

6 answers to this question

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Posted (edited)

Does the error appear when you yourself spam the npc while the progress bar is going or does it pop up automatically?

Edited by b1rbert
Didn't read the initial question properly, sorry
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Posted (edited)

Bumb.

 

I wanted to remove the warning "Any work in progress (NPC dialog, manufacturing...) quit and try again" once the progress is running while I am doing a spam click.
It should be the same as using skill and the progress bar is running. the NPC is not clickable. 

Edited by Jinun
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Posted
On 10/23/2024 at 7:36 PM, Jinun said:

Bumb.

 

I wanted to remove the warning "Any work in progress (NPC dialog, manufacturing...) quit and try again" once the progress is running while I am doing a spam click.
It should be the same as using skill and the progress bar is running. the NPC is not clickable. 

 

If your concern is to remove that message, Any work in progress (NPC dialog, manufacturing...) quit and try again  you can disable it in npc.cpp

find:  

clif_msg(sd, MSI_BUSY);

and // comment this line

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Posted
3 hours ago, Mice said:

 

If your concern is to remove that message, Any work in progress (NPC dialog, manufacturing...) quit and try again  you can disable it in npc.cpp

find:  

clif_msg(sd, MSI_BUSY);

and // comment this line

Thank you so much for your suggestion! I commented out the clif_msg(sd, WORK_IN_PROGRESS) line in both the int npc_click function in npc.cpp and the clif_parse_NpcClicked function in clif.cpp.

This resolved the issue I was facing. I really appreciate your help!

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