Venture Posted August 29, 2024 Group: Members Topic Count: 52 Topics Per Day: 0.01 Content Count: 179 Reputation: 2 Joined: 08/30/13 Last Seen: November 7, 2024 Share Posted August 29, 2024 (edited) For some reason, the mount2 are not visible in-game, even though they are visible in Act Editor. Palette 0 always works, except for 1 and 2. All of them works perfectly for 3rd/4th class. Client: 2022-04-06 Anyone else encountering the same problem? What are the solutions? Thanks! Edited August 29, 2024 by Venture Quote Link to comment Share on other sites More sharing options...
0 Tokei Posted August 29, 2024 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 695 Reputation: 721 Joined: 11/12/12 Last Seen: Wednesday at 10:42 PM Share Posted August 29, 2024 (edited) Long story short, you need to use this: As for why, palette 0 uses the palette provided in the sprite file. That's why it shows up properly in Act Editor. Custom palettes, which is probably what you're using like everyone else, uses a different placement for the gradients. They do that because that way, they're compatible with 3rd classes (plus it's better organized than whatever mess Gravity did). The mount is transparent because the mount gradients redirect to the pink lines, which is wrong. Using the corrected version from Haziel should fix that. Edited February 28 by Tokei Quote Link to comment Share on other sites More sharing options...
0 SHADEzard Posted February 17 Group: Members Topic Count: 1 Topics Per Day: 0.02 Content Count: 5 Reputation: 0 Joined: 02/11/25 Last Seen: 6 hours ago Share Posted February 17 On 8/29/2024 at 5:59 PM, Tokei said: Long story short, you need to use this: As for why, palette 0 uses the palette provided in the sprite file. That's why it shows up properly in Act Editor. Custom palettes, which is probably what you're using like everyone else, uses a different placement for the gradients. They do that because that way, they're compatible with 3rd classes (plus it's better organized than whatever fuck up Gravity did). The mount is transparent because the mount gradients redirect to the pink lines, which is wrong. Using the corrected version from Haziel should fix that. He is using the original palettes, without any modifications. I am also having the same problem. Quote Link to comment Share on other sites More sharing options...
Question
Venture
For some reason, the mount2 are not visible in-game, even though they are visible in Act Editor.
Palette 0 always works, except for 1 and 2.
All of them works perfectly for 3rd/4th class.
Client: 2022-04-06
Anyone else encountering the same problem? What are the solutions?
Thanks!
Edited by VentureLink to comment
Share on other sites
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.