pajodex Posted July 30, 2024 Group: Members Topic Count: 79 Topics Per Day: 0.03 Content Count: 439 Reputation: 173 Joined: 12/12/17 Last Seen: Monday at 05:33 PM Share Posted July 30, 2024 View File ConvertMapName Function - Enhance how map names are addressed in-game NPCs/Announcers! As the title says, it will convert the server side name to client side name (or as you configure - I'm just using the mapnametable.txt as reference) Usage - ConvertMapName(<mapname>); mapname is the server side map name used in mapindex Practical usage of this function is just to fancy up the mapnames on script. For example on mvp or pvp announcers, instead of announcing 'prt_fild08', it will show as 'Prontera Field F8' as per the default listed in the Loader NPC. You can modify the Loader NPC as much as you want. It is best to add both the function and the loader npc on 'Global_function.txt' so it will always be loaded first. This script is only for those who are just very particular on fancy details, otherwise, don't use this function if you have no idea what I mean. Sample NPCs are attached in the script itself. Submitter pajodex Submitted 07/29/24 Category Utilities Video Content Author pajodex 1 Quote Link to comment Share on other sites More sharing options...
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