I tried to apply this change and i have the errors, would anyone know how to fix them?
pc.cpp:In function ‘bool pc_authok(map_session_data*,uint32,time_t,int, mmo_charstatus*,bool)’:
pc.cpp:1403:18: error:‘inventory’ was not declared in this scope
sd->inventory = inventory.^~~~~~~~~
pc.cpp:In function ‘int pc_insert_card(map_session_data*,int,int)’:
pc.cpp:4523:20: error:‘struct mmo_charstatus’ has no member named ‘inventory’if( sd->status.inventory[idx_equip].nameid <=0|| sd->status.inventory[idx_equip].amount <1)^~~~~~~~~
pc.cpp:4523:67: error:‘struct mmo_charstatus’ has no member named ‘inventory’if( sd->status.inventory[idx_equip].nameid <=0|| sd->status.inventory[idx_equip].amount <1)^~~~~~~~~
pc.cpp:4525:20: error:‘struct mmo_charstatus’ has no member named ‘inventory’if( sd->status.inventory[idx_card].nameid <=0|| sd->status.inventory[idx_card].amount <1)^~~~~~~~~
pc.cpp:4525:66: error:‘struct mmo_charstatus’ has no member named ‘inventory’if( sd->status.inventory[idx_card].nameid <=0|| sd->status.inventory[idx_card].amount <1)^~~~~~~~~
pc.cpp:4531:20: error:‘struct mmo_charstatus’ has no member named ‘inventory’if( sd->status.inventory[idx_equip].identify ==0)^~~~~~~~~In file included from pc.hpp:16:0,
from pc.cpp:4:
pc.cpp:4533:37: error:‘struct mmo_charstatus’ has no member named ‘inventory’if( itemdb_isspecial(sd->status.inventory[idx_equip].card[0]))^
itemdb.hpp:31:30: note: in definition of macro ‘itemdb_isspecial’#define itemdb_isspecial(i)(i == CARD0_FORGE || i == CARD0_CREATE || i == CARD0_PET)^
pc.cpp:4533:37: error:‘struct mmo_charstatus’ has no member named ‘inventory’if( itemdb_isspecial(sd->status.inventory[idx_equip].card[0]))^
itemdb.hpp:31:50: note: in definition of macro ‘itemdb_isspecial’#define itemdb_isspecial(i)(i == CARD0_FORGE || i == CARD0_CREATE || i == CARD0_PET)^
pc.cpp:4533:37: error:‘struct mmo_charstatus’ has no member named ‘inventory’if( itemdb_isspecial(sd->status.inventory[idx_equip].card[0]))^
itemdb.hpp:31:71: note: in definition of macro ‘itemdb_isspecial’
efine itemdb_isspecial(i)(i == CARD0_FORGE || i == CARD0_CREATE || i == CARD0_PET)^
pc.cpp:4539:34: error:‘struct mmo_charstatus’ has no member named ‘inventory’if( itemdb_isrune(sd->status.inventory[idx_card].nameid)&& sd->inventory_data[idx_equip]->slot >3)^
itemdb.hpp:32:27: note: in definition of macro ‘itemdb_isrune’#define itemdb_isrune(i)(i >=4700&& i <=4999)// Cambiar si Gravity agrega items que no sean del Sistema de Hidden Enchant en las ID's que estan disponibles (O si usas cartas custom en esas ID's) (by S0M4_B3LM0NT & Celsius)^
pc.cpp:4539:34: error:‘struct mmo_charstatus’ has no member named ‘inventory’if( itemdb_isrune(sd->status.inventory[idx_card].nameid)&& sd->inventory_data[idx_equip]->slot >3)^
itemdb.hpp:32:40: note: in definition of macro ‘itemdb_isrune’#define itemdb_isrune(i)(i >=4700&& i <=4999)// Cambiar si Gravity agrega items que no sean del Sistema de Hidden Enchant en las ID's que estan disponibles (O si usas cartas custom en esas ID's) (by S0M4_B3LM0NT & Celsius)^
pc.cpp:4544:20: error:‘struct mmo_charstatus’ has no member named ‘inventory’if( sd->status.inventory[idx_equip].equip !=0)^~~~~~~~~
pc.cpp:4548:25: error:‘struct mmo_charstatus’ has no member named ‘inventory’
nameid = sd->status.inventory[idx_card].nameid;^~~~~~~~~In file included from ../common/mmo.hpp:12:0,
from pc.hpp:9,
from pc.cpp:4:
pc.cpp:4550:69: error:‘struct mmo_charstatus’ has no member named ‘inventory’
ARR_FIND(0, sd->inventory_data[idx_equip]->slot, i, sd->status.inventory[idx_equip].card[i]==0);^../common/db.hpp:947:8: note: in definition of macro ‘ARR_FIND’if( __cmp ) \
^~~~~
pc.cpp:4564:57: error:‘struct mmo_charstatus’ has no member named ‘inventory’
log_pick_pc(sd, LOG_TYPE_OTHER,-1,&sd->status.inventory[idx_equip]);^~~~~~~~~
pc.cpp:4565:20: error:‘struct mmo_charstatus’ has no member named ‘inventory’
sd->status.inventory[idx_equip].card[i]= nameid;^~~~~~~~~
pc.cpp:4566:56: error:‘struct mmo_charstatus’ has no member named ‘inventory’
log_pick_pc(sd, LOG_TYPE_OTHER,1,&sd->status.inventory[idx_equip]);
I want to click on the enchantment 2 times and have it equip in the third or fourth slot of any equipment
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fckng
I tried to apply this change and i have the errors, would anyone know how to fix them?
I want to click on the enchantment 2 times and have it equip in the third or fourth slot of any equipment
4700,S_Strength1,Fighter STR+1,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,1; },{},{}
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