yukkimi0100 Posted April 28, 2024 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 2 Reputation: 0 Joined: 12/02/18 Last Seen: September 30, 2024 Share Posted April 28, 2024 void changeToTen(int *ptr) { *ptr = 10; } Is it possible to do a similar function in NPC scripts? required of a generic function that receives a variable and changes the value of the received variable Quote Link to comment Share on other sites More sharing options...
0 jasonch35 Posted April 29, 2024 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 9 Reputation: 6 Joined: 06/11/23 Last Seen: 7 hours ago Share Posted April 29, 2024 In the default npc script commands, no, you cannot. global temporary variables ($@ prefix) are used for this exact purpose. NPC 1: $@variable = 100; NPC 2: mes "" + $@variable + ""; // this will output 100 Quote Link to comment Share on other sites More sharing options...
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yukkimi0100
Is it possible to do a similar function in NPC scripts? required of a generic function that receives a variable and changes the value of the received variable
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