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Need Help SRC Effect >>Kaupe/Kaite/Kaahi<< Thank You


DianneJoyce

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1. Kaahi

  • Taken SP is (10 * SkillLV) SP each time you are successfully attacked for a total of 70 SP at level 10 instead of 35.
  • Healed by (500 * SkillLV) HP each time for a total of 3500 HP at level 10 instead of 1400.

2. Kaite

  • Increased number of reflects. LV 5-7 reflect 3, instead of 2.

3. Kaupe

  • Increased max level to 7. Each level past 3 will increase the number of evades by 1. (Total of 5 evades at L7.)
  • The after cast delay on this skill can no longer be reduced.
  • Each hit of a skill will remove 1 hit of Kaupe, rather than each cast.
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Status.cpp

        case SC_KAAHI:
            val2 = 200*val1; // HP heal
            val3 = 5*val1; // SP cost
            break;

        case SC_KAITE:
            val2 = 1+val1/5; // Number of bounces: 1 + skill_lv/5
            break;

        case SC_KAUPE:
            switch (val1) {
                case 3: // 33*3 + 1 -> 100%
                    val2++;
                case 1:
                case 2: // 33, 66%
                    val2 += 33*val1;
                    val3 = 1; // Dodge 1 attack total.
                    break;
                default: // Custom. For high level mob usage, higher level means more blocks. [Skotlex]
                    val2 = 100;
                    val3 = val1-2;
                    break;
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