Good evening everyone, could someone give an example of how I can make an NPC check if the player has 7 items defined in their inventory? If he has all the items, a cutin will appear and another NPC will appear. but the items will not be consumed by the first npc. In the second NPC he will check if he has the 7 items and a menu will appear to exchange these 7 items for another item.
the first npc will check if it has the necessary items if yes it will summon another npc, the second npc summoned will consume the items in exchange for another after completing the operation the summoned npc i.e. the second will disappear again
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luizinhomt
Good evening everyone, could someone give an example of how I can make an NPC check if the player has 7 items defined in their inventory? If he has all the items, a cutin will appear and another NPC will appear. but the items will not be consumed by the first npc. In the second NPC he will check if he has the 7 items and a menu will appear to exchange these 7 items for another item.
the first npc will check if it has the necessary items if yes it will summon another npc, the second npc summoned will consume the items in exchange for another after completing the operation the summoned npc i.e. the second will disappear again
thank you all
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