Hello i wonder if it's possible to do witht just GRF edit? I want to either completely remove damage animation to make mobs die instatnly by being oneshooted by multihit abilities like Adoramus or speed up damage animation. Because if you oneshoot mob with Adoramus you need to wait while entire animation of damage ~2s will finish before mob will transition in to "death" animation from "taking damage" animation even tho it's already dead 2 sec ago.
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Keetsune
Hello i wonder if it's possible to do witht just GRF edit? I want to either completely remove damage animation to make mobs die instatnly by being oneshooted by multihit abilities like Adoramus or speed up damage animation. Because if you oneshoot mob with Adoramus you need to wait while entire animation of damage ~2s will finish before mob will transition in to "death" animation from "taking damage" animation even tho it's already dead 2 sec ago.
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