InfectedX Posted December 12, 2023 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 65 Reputation: 1 Joined: 01/12/12 Last Seen: Yesterday at 03:24 PM Share Posted December 12, 2023 Hello everyone can someone help me with this all the costume garmets and garmets that have sprites show to me like this only on the 4th class sprites 1st second and third class works well PD i dont have custom garmets or custom costumes all the files are the originals rathena ones thx in advance for the help Quote Link to comment Share on other sites More sharing options...
0 LadyNanuia Posted December 24, 2023 Group: Members Topic Count: 19 Topics Per Day: 0.01 Content Count: 94 Reputation: 2 Joined: 02/25/19 Last Seen: 21 hours ago Share Posted December 24, 2023 This issue has to do with layer priority, you can fix this in the lua files in the client. Quote Link to comment Share on other sites More sharing options...
0 InfectedX Posted January 16, 2024 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 65 Reputation: 1 Joined: 01/12/12 Last Seen: Yesterday at 03:24 PM Author Share Posted January 16, 2024 (edited) On 12/24/2023 at 4:09 PM, LadyNanuia said: This issue has to do with layer priority, you can fix this in the lua files in the client. Thx You Know where may i find those Lua Files or the names to check them ? Thank you for your help i search about the priority layer but i dont know if is this or i have to search about the layer of the 4th job sprite layer }, IsIgnoredRidingState = function(acc_id) local Items_List = TB_Layer_Priority.Items_List if nil ~= Items_List then local Item_Tb = Items_List[acc_id] if nil ~= Item_Tb and nil ~= Item_Tb.isIgnoreRiding then return Item_Tb.isIgnoreRiding end end return false end, IsHelmRobe = function(acc_id) local Items_List = TB_Layer_Priority.Items_List if nil ~= Items_List then local Item_Tb = Items_List[acc_id] if nil ~= Item_Tb and nil ~= Item_Tb.isHelmRobe then return Item_Tb.isHelmRobe end end return false end } -- Function #0 GetLayerPriority = function(direction, layer, acc_id) local Items_List = TB_Layer_Priority.Items_List if nil ~= Items_List then local Item_Tb = Items_List[acc_id] if nil ~= Item_Tb then if nil ~= Item_Tb.Direction and nil ~= Item_Tb.Direction[direction] then return Item_Tb.Direction[direction] elseif nil ~= Item_Tb.Default then return Item_Tb.Default end end end if 2 == layer then return TB_Layer_Priority.Default_Bottom elseif 3 == layer then return TB_Layer_Priority.Default_Top elseif 4 == layer then return TB_Layer_Priority.Default_Mid elseif 8 == layer then return TB_Layer_Priority.Default_Robe end return -1 end Edited January 16, 2024 by InfectedX Quote Link to comment Share on other sites More sharing options...
Question
InfectedX
Hello everyone
can someone help me with this
all the costume garmets and garmets that have sprites show to me like this
only on the 4th class sprites 1st second and third class works well
PD i dont have custom garmets or custom costumes all the files are the originals rathena ones
thx in advance for the help
Link to comment
Share on other sites
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.