Enoch Posted January 22, 2023 Group: Members Topic Count: 34 Topics Per Day: 0.02 Content Count: 80 Reputation: 0 Joined: 10/21/19 Last Seen: 7 hours ago Share Posted January 22, 2023 may i request an quest npc with change location after 1 quest completed so on every 1 quest completed it will change main town thank you Quote Link to comment Share on other sites More sharing options...
0 Skorm Posted January 26, 2023 Group: Forum Moderator Topic Count: 33 Topics Per Day: 0.01 Content Count: 1282 Reputation: 393 Joined: 02/03/12 Last Seen: April 11 Share Posted January 26, 2023 (edited) @Enoch It's just easier to make two separate npcs and just disable the one for that player after they've completed the quest. But you might be able to use these two commands I'm pretty sure they work on npcs. rathena/script_commands.txt at master · rathena/rathena · GitHub rathena/script_commands.txt at master · rathena/rathena · GitHub Then you could get the npcs position and branch on that. ---- If you wanted to go about disabling the npc for just that player you could try...rathena/script_commands.txt at master · rathena/rathena · GitHub With like a proximity trigger and then just add a condition within the npc to ignore clicks from people that have completed that part of the quest. Edited January 26, 2023 by Skorm Quote Link to comment Share on other sites More sharing options...
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Enoch
may i request an quest npc with change location after 1 quest completed so on every 1 quest completed it will change main town thank you
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