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quest npc with change location after 1 quest completed


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Posted (edited)

@Enoch

It's just easier to make two separate npcs and just disable the one for that player after they've completed the quest.

But you might be able to use these two commands I'm pretty sure they work on npcs.

rathena/script_commands.txt at master · rathena/rathena · GitHub

rathena/script_commands.txt at master · rathena/rathena · GitHub

Then you could get the npcs position and branch on that.

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If you wanted to go about disabling the npc for just that player you could try...
rathena/script_commands.txt at master · rathena/rathena · GitHub
With like a proximity trigger and then just add a condition within the npc to ignore clicks from people that have completed that part of the quest.

Edited by Skorm

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