Rudra Posted September 13, 2022 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 21 Reputation: 2 Joined: 04/18/12 Last Seen: April 11, 2023 Share Posted September 13, 2022 I'm having a problem, I'm trying to implement new class visuals and I'm not getting it data\luafiles514\lua files\dressroom\jobdresslist.lub _DressList_f = { [4009] = { { "(0) Original", 0 }, { "(1) 2-1/2-2", 1 }, { "(2) 3rd kRO", 2 }, { "(3) 3rd jRO", 3 }, { "(4) 4th", 4 } }, I added the referring sprites for each folder data\sprite\Àΰ£Á·\¸öÅë\¿©\costume_1 == ÇÏÀÌÇÁ¸®_¿©_1 data\sprite\Àΰ£Á·\¸öÅë\¿©\costume_2 == ÇÏÀÌÇÁ¸®_¿©_2 data\sprite\Àΰ£Á·\¸öÅë\¿©\costume_3 == ÇÏÀÌÇÁ¸®_¿©_3 data\sprite\Àΰ£Á·\¸öÅë\¿©\costume_4 == ÇÏÀÌÇÁ¸®_¿©_4 /rAthena/conf/battle/client.conf min_body_style: 0 max_body_style: 4 and only the first option is working is not switching to the other sprites. do you know what's wrong? thanks! Quote Link to comment Share on other sites More sharing options...
0 mechannical Posted September 14, 2022 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 8 Reputation: 1 Joined: 02/10/22 Last Seen: April 1 Share Posted September 14, 2022 In src/map/battle.cpp find for:{ "max_body_style", &battle_config.max_body_style, 1, 0, SHRT_MAX, }, Change to: { "max_body_style", &battle_config.max_body_style, 4, 0, SHRT_MAX, }, Recompile and try again, please And, what script command are you using to open this dress room? Quote Link to comment Share on other sites More sharing options...
0 Rudra Posted September 14, 2022 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 21 Reputation: 2 Joined: 04/18/12 Last Seen: April 11, 2023 Author Share Posted September 14, 2022 5 hours ago, mechannical said: In src/map/battle.cpp find for:{ "max_body_style", &battle_config.max_body_style, 1, 0, SHRT_MAX, }, Change to: { "max_body_style", &battle_config.max_body_style, 4, 0, SHRT_MAX, }, Recompile and try again, please And, what script command are you using to open this dress room? this: opendressroom(1); thanks i will try 1 Quote Link to comment Share on other sites More sharing options...
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Rudra
I'm having a problem, I'm trying to implement new class visuals and I'm not getting it
data\luafiles514\lua files\dressroom\jobdresslist.lub
_DressList_f = { [4009] = { { "(0) Original", 0 }, { "(1) 2-1/2-2", 1 }, { "(2) 3rd kRO", 2 }, { "(3) 3rd jRO", 3 }, { "(4) 4th", 4 } },
I added the referring sprites for each folder
data\sprite\Àΰ£Á·\¸öÅë\¿©\costume_1 == ÇÏÀÌÇÁ¸®_¿©_1 data\sprite\Àΰ£Á·\¸öÅë\¿©\costume_2 == ÇÏÀÌÇÁ¸®_¿©_2 data\sprite\Àΰ£Á·\¸öÅë\¿©\costume_3 == ÇÏÀÌÇÁ¸®_¿©_3 data\sprite\Àΰ£Á·\¸öÅë\¿©\costume_4 == ÇÏÀÌÇÁ¸®_¿©_4
/rAthena/conf/battle/client.conf
min_body_style: 0 max_body_style: 4
and only the first option is working is not switching to the other sprites.
do you know what's wrong?
thanks!
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