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Dispel chance thru gtb


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hi how can bypass dispel by chance even if with gtb

case SA_DISPELL:
        if (flag&1 || (i = skill_get_splash(skill_id, skill_lv)) < 1) {
            if (sd && dstsd && !map_flag_vs(sd->bl.m) && (!sd->duel_group || sd->duel_group != dstsd->duel_group) && (!sd->status.party_id || sd->status.party_id != dstsd->status.party_id))
                break; // Outside PvP it should only affect party members and no skill fail message
            clif_skill_nodamage(src,bl,skill_id,skill_lv,1);
            if((dstsd && (dstsd->class_&MAPID_UPPERMASK) == MAPID_SOUL_LINKER)
                || (tsc && tsc->data[SC_SPIRIT] && tsc->data[SC_SPIRIT]->val2 == SL_ROGUE) //Rogue's spirit defends againt dispel.
                || rnd()%100 >= 50+10*skill_lv)
            {
                if (sd)
                    clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
                break;
            }
            if(status_isimmune(bl))
                break;

            //Remove bonus_script by Dispell
            if (dstsd)
                pc_bonus_script_clear(dstsd,BSF_REM_ON_DISPELL);

            if(!tsc || !tsc->count)
                break;
 

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