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Block a skill after relog - skill_blockpc_start ?



I want to block a specific skill after relog (mental change).

I believe I have to use the skill_blockpc_start function but I can't figure out where the skills are loaded after relog

Thanks for help


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Ok i think it should be in the function chrif_skillcooldown_load

Added     skill_blockpc_start(sd, HLIF_CHANGE, 1200000);

before return 0;

EDIT : I confirm it's working 😉

Edited by Shakto
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