Greetings appreciated community members, leaders and friends,
I would like to kindly reach out to you *the amazing community*, inquiring about the rates that are found on db/item_findingore.txt, because I have been trying to change those rates and add 4 more entries to allow the Blacksmith Passive skill "Finding Ore", to allow it to have Bradiums and Carniums dropped too, as well as increase each of all types of ores that can be found individually.
I have attempted setting multiple rates, such as 100, 1000 and even 10000 assuming 10000 would mean 100% chance:
However, none of those changes are working on my renewal server... I would like to highlight that I have made changes on the db/item_findingore.txt and also db/import/item_findingore.txt, but none of those seem to work. I also noticed there is no item_findingore.txt file inside of db/re, and I even tried adding it just to make sure the settings could match.
According to the rates that I have attempted to set, every time I kill a monster (with the Finding Ore skill learnt on a Blacksmith), one of 24 items should be picked and because of having those increased rates, monsters should always give one of the items on the list, but they are not giving me any:
I would also like to remark that the config on conf/battle/drops.conf is currently:
// The rate of monsters dropping ores by the skill Ore Discovery (Default is 100)
finding_ore_rate: 100
I actually thought maybe some src modding might be needed, but I'm not really sure which file to look for, I tried looking the skill functionality but I wasn't able to find it.
Question
JulianD
Greetings appreciated community members, leaders and friends,
I would like to kindly reach out to you *the amazing community*, inquiring about the rates that are found on db/item_findingore.txt, because I have been trying to change those rates and add 4 more entries to allow the Blacksmith Passive skill "Finding Ore", to allow it to have Bradiums and Carniums dropped too, as well as increase each of all types of ores that can be found individually.
I have attempted setting multiple rates, such as 100, 1000 and even 10000 assuming 10000 would mean 100% chance:
// IG_FindingOre,ID,RATE NAME IG_FindingOre,100002,10000 //Iron Ore IG_FindingOre,1010,10000 //Phracon IG_FindingOre,998,10000 //Iron IG_FindingOre,100003,10000 //Coal IG_FindingOre,1011,10000 //Emveretarcon IG_FindingOre,999,10000 //Steel IG_FindingOre,990,10000 //Red Blood IG_FindingOre,991,10000 //Crystal Blue IG_FindingOre,992,10000 //Wind of Verdure IG_FindingOre,993,10000 //Green Live IG_FindingOre,756,10000 //Rough Oridecon IG_FindingOre,757,10000 //Rough Elunium IG_FindingOre,984,10000 //Oridecon IG_FindingOre,985,10000 //Elunium IG_FindingOre,994,10000 //Flame Heart IG_FindingOre,995,10000 //Mystic Frozen IG_FindingOre,996,10000 //Rough Wind IG_FindingOre,997,10000 //Great Nature IG_FindingOre,6224,10000 //Bradium IG_FindingOre,6223,10000 //Carnium IG_FindingOre,6090,10000 //Refined Bradium IG_FindingOre,6225,10000 //HD Carnium IG_FindingOre,714,10000 //Emperium IG_FindingOre,969,10000 //Gold
// IG_FindingOre,ID,RATE NAME IG_FindingOre,1002,100 //Iron Ore IG_FindingOre,1010,100 //Phracon IG_FindingOre,998,100 //Iron IG_FindingOre,1003,100 //Coal IG_FindingOre,1011,100 //Emveretarcon IG_FindingOre,999,100 //Steel IG_FindingOre,990,100 //Red Blood IG_FindingOre,991,100 //Crystal Blue IG_FindingOre,992,100 //Wind of Verdure IG_FindingOre,993,100 //Green Live IG_FindingOre,756,100 //Rough Oridecon IG_FindingOre,757,100 //Rough Elunium IG_FindingOre,984,100 //Oridecon IG_FindingOre,985,100 //Elunium IG_FindingOre,994,100 //Flame Heart IG_FindingOre,995,100 //Mystic Frozen IG_FindingOre,996,100 //Rough Wind IG_FindingOre,997,100 //Great Nature IG_FindingOre,6224,100 //Bradium IG_FindingOre,6223,100 //Carnium IG_FindingOre,6090,100 //Refined Bradium IG_FindingOre,6225,100 //HD Carnium IG_FindingOre,714,100 //Emperium IG_FindingOre,969,100 //Gold
However, none of those changes are working on my renewal server... I would like to highlight that I have made changes on the db/item_findingore.txt and also db/import/item_findingore.txt, but none of those seem to work. I also noticed there is no item_findingore.txt file inside of db/re, and I even tried adding it just to make sure the settings could match.
According to the rates that I have attempted to set, every time I kill a monster (with the Finding Ore skill learnt on a Blacksmith), one of 24 items should be picked and because of having those increased rates, monsters should always give one of the items on the list, but they are not giving me any:
I would also like to remark that the config on conf/battle/drops.conf is currently:
// The rate of monsters dropping ores by the skill Ore Discovery (Default is 100)
finding_ore_rate: 100
I actually thought maybe some src modding might be needed, but I'm not really sure which file to look for, I tried looking the skill functionality but I wasn't able to find it.
I wanna thank you in advance if you can help me,
Kind regards,
JulianD
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