xG000000 Posted June 25, 2021 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 16 Reputation: 0 Joined: 10/07/20 Last Seen: August 24, 2021 Share Posted June 25, 2021 How can i set the bolt damage to per hit, normal behavior is total damage hit, i want to make bolts to deal separate damage not total damage for example im dealing 100000 bolt damage (Original) Fire bolt lvl 10 - 100000 total damage (10000 per bolt) (Mod) Fire Bolt lvl 10 - 100000 per bolt damage Quote Link to comment Share on other sites More sharing options...
0 PedroProplayer Posted July 11, 2021 Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 27 Reputation: 4 Joined: 10/10/13 Last Seen: May 22, 2023 Share Posted July 11, 2021 I don't know how it would be using the new YAML skill_db version but in 3CeAM(which is a much older version of the game) you could control this behavior in skill_db. // 09 Number of hits (when positive, damage is increased by hits, // negative values just show number of hits without increasing total damage) If you do this however, it will make each hit do the damage of a lv10 normal bolt. Meaning you're increasing the skill's damage output by a factor of 10. You'd have to nerf the skill down to 1/10 damage to get the desired result. Quote Link to comment Share on other sites More sharing options...
Question
xG000000
How can i set the bolt damage to per hit, normal behavior is total damage hit, i want to make bolts to deal separate damage not total damage
for example
im dealing 100000 bolt damage
(Original) Fire bolt lvl 10 - 100000 total damage (10000 per bolt)
(Mod) Fire Bolt lvl 10 - 100000 per bolt damage
Link to comment
Share on other sites
1 answer to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.