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Hi,

Can someone tell me is it possible to change the location of the @go command ?

eg: when i do @go1 i spawn at 156,93  i want to change that location to 157, 90,

Can this be done ? and where will these changes need to be made ?

 

Please help.

3 answers to this question

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On 1/20/2021 at 4:16 AM, cook1e said:

Go to src/map/atcommand.cpp

search for ACMD_FUNC(go)

And here are the coordinates of @go.

Like this.


/*==========================================
 * @go [city_number or city_name] - Updated by Harbin
 *------------------------------------------*/
ACMD_FUNC(go)
{
	int i;
	int town;
	char map_name[MAP_NAME_LENGTH];

	const struct {
		char map[MAP_NAME_LENGTH];
		int x, y;
	} data[] = {
		{ MAP_PRONTERA,    156, 191 }, //  0=Prontera
		{ MAP_MORROC,      156,  93 }, //  1=Morroc
		{ MAP_GEFFEN,      119,  59 }, //  2=Geffen
		{ MAP_PAYON,       162, 233 }, //  3=Payon
		{ MAP_ALBERTA,     192, 147 }, //  4=Alberta
#ifdef RENEWAL
		{ MAP_IZLUDE,      128, 146 }, //  5=Izlude (Renewal)
#else
		{ MAP_IZLUDE,      128, 114 }, //  5=Izlude
#endif
		{ MAP_ALDEBARAN,   140, 131 }, //  6=Al de Baran
		{ MAP_LUTIE,       147, 134 }, //  7=Lutie
		{ MAP_COMODO,      209, 143 }, //  8=Comodo
		{ MAP_YUNO,        157,  51 }, //  9=Yuno
		{ MAP_AMATSU,      198,  84 }, // 10=Amatsu
		{ MAP_GONRYUN,     160, 120 }, // 11=Gonryun
		{ MAP_UMBALA,       89, 157 }, // 12=Umbala
		{ MAP_NIFLHEIM,     21, 153 }, // 13=Niflheim
		{ MAP_LOUYANG,     217,  40 }, // 14=Louyang
#ifdef RENEWAL
		{ MAP_NOVICE,       18, 26  }, // 15=Training Grounds (Renewal)
#else
		{ MAP_NOVICE,       53, 111 }, // 15=Training Grounds
#endif
		{ MAP_JAIL,         23,  61 }, // 16=Prison
		{ MAP_JAWAII,      249, 127 }, // 17=Jawaii
		{ MAP_AYOTHAYA,    151, 117 }, // 18=Ayothaya
		{ MAP_EINBROCH,     64, 200 }, // 19=Einbroch
		{ MAP_LIGHTHALZEN, 158,  92 }, // 20=Lighthalzen
		{ MAP_EINBECH,      70,  95 }, // 21=Einbech
		{ MAP_HUGEL,        96, 145 }, // 22=Hugel
		{ MAP_RACHEL,      130, 110 }, // 23=Rachel
		{ MAP_VEINS,       216, 123 }, // 24=Veins
		{ MAP_MOSCOVIA,    223, 184 }, // 25=Moscovia
		{ MAP_MIDCAMP,     180, 240 }, // 26=Midgard Camp
		{ MAP_MANUK,       282, 138 }, // 27=Manuk
		{ MAP_SPLENDIDE,   201, 147 }, // 28=Splendide
		{ MAP_BRASILIS,    182, 239 }, // 29=Brasilis
		{ MAP_DICASTES,    198, 187 }, // 30=El Dicastes
		{ MAP_MORA,         44, 151 }, // 31=Mora
		{ MAP_DEWATA,      200, 180 }, // 32=Dewata
		{ MAP_MALANGDO,    140, 114 }, // 33=Malangdo Island
		{ MAP_MALAYA,      242, 211 }, // 34=Malaya Port
		{ MAP_ECLAGE,      110,  39 }, // 35=Eclage
		{ MAP_LASAGNA,     193, 182 }, // 36=Lasagna
	};

If you change the coordinates recompile.

 

Hi could you please explain what do you mean by recompile ??? and how to recompile ???

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