Faiyaz Sayyed Posted May 8, 2021 Posted May 8, 2021 Hi, Can someone tell me is it possible to change the location of the @go command ? eg: when i do @go1 i spawn at 156,93 i want to change that location to 157, 90, Can this be done ? and where will these changes need to be made ? Please help. Quote
0 Faiyaz Sayyed Posted May 8, 2021 Author Posted May 8, 2021 On 1/20/2021 at 4:16 AM, cook1e said: Go to src/map/atcommand.cpp search for ACMD_FUNC(go) And here are the coordinates of @go. Like this. /*========================================== * @go [city_number or city_name] - Updated by Harbin *------------------------------------------*/ ACMD_FUNC(go) { int i; int town; char map_name[MAP_NAME_LENGTH]; const struct { char map[MAP_NAME_LENGTH]; int x, y; } data[] = { { MAP_PRONTERA, 156, 191 }, // 0=Prontera { MAP_MORROC, 156, 93 }, // 1=Morroc { MAP_GEFFEN, 119, 59 }, // 2=Geffen { MAP_PAYON, 162, 233 }, // 3=Payon { MAP_ALBERTA, 192, 147 }, // 4=Alberta #ifdef RENEWAL { MAP_IZLUDE, 128, 146 }, // 5=Izlude (Renewal) #else { MAP_IZLUDE, 128, 114 }, // 5=Izlude #endif { MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran { MAP_LUTIE, 147, 134 }, // 7=Lutie { MAP_COMODO, 209, 143 }, // 8=Comodo { MAP_YUNO, 157, 51 }, // 9=Yuno { MAP_AMATSU, 198, 84 }, // 10=Amatsu { MAP_GONRYUN, 160, 120 }, // 11=Gonryun { MAP_UMBALA, 89, 157 }, // 12=Umbala { MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim { MAP_LOUYANG, 217, 40 }, // 14=Louyang #ifdef RENEWAL { MAP_NOVICE, 18, 26 }, // 15=Training Grounds (Renewal) #else { MAP_NOVICE, 53, 111 }, // 15=Training Grounds #endif { MAP_JAIL, 23, 61 }, // 16=Prison { MAP_JAWAII, 249, 127 }, // 17=Jawaii { MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya { MAP_EINBROCH, 64, 200 }, // 19=Einbroch { MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen { MAP_EINBECH, 70, 95 }, // 21=Einbech { MAP_HUGEL, 96, 145 }, // 22=Hugel { MAP_RACHEL, 130, 110 }, // 23=Rachel { MAP_VEINS, 216, 123 }, // 24=Veins { MAP_MOSCOVIA, 223, 184 }, // 25=Moscovia { MAP_MIDCAMP, 180, 240 }, // 26=Midgard Camp { MAP_MANUK, 282, 138 }, // 27=Manuk { MAP_SPLENDIDE, 201, 147 }, // 28=Splendide { MAP_BRASILIS, 182, 239 }, // 29=Brasilis { MAP_DICASTES, 198, 187 }, // 30=El Dicastes { MAP_MORA, 44, 151 }, // 31=Mora { MAP_DEWATA, 200, 180 }, // 32=Dewata { MAP_MALANGDO, 140, 114 }, // 33=Malangdo Island { MAP_MALAYA, 242, 211 }, // 34=Malaya Port { MAP_ECLAGE, 110, 39 }, // 35=Eclage { MAP_LASAGNA, 193, 182 }, // 36=Lasagna }; If you change the coordinates recompile. Hi could you please explain what do you mean by recompile ??? and how to recompile ??? Quote
0 mihaamiharu Posted May 8, 2021 Posted May 8, 2021 I think you should edit the src/map/atcommand https://github.com/rathena/rathena/blob/master/src/map/atcommand.cpp#L1997 It start from #L1952 Quote
0 cook1e Posted May 8, 2021 Posted May 8, 2021 You can check this guide https://rathena.org/board/topic/111269-guide-lightweight-compiler-for-windows-for-replacement-heavy-visual-studio-ide-compile-rathena-faster-save-your-bandwidth-and-disk-space/ 1 Quote
Question
Faiyaz Sayyed
Hi,
Can someone tell me is it possible to change the location of the @go command ?
eg: when i do @go1 i spawn at 156,93 i want to change that location to 157, 90,
Can this be done ? and where will these changes need to be made ?
Please help.
3 answers to this question
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