mihaamiharu Posted April 4, 2021 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 24 Reputation: 0 Joined: 07/29/19 Last Seen: July 1, 2021 Share Posted April 4, 2021 Is it possible to duplicate NPC based on how many player in map? Example : Player in prontera is 10, then i want duplicate NPC A for 9 times. I've read script_command and search in forum, but i can't find anything. If this possible, any clue how to do it ? Thank you Quote Link to comment Share on other sites More sharing options...
0 Litro Endemic Posted April 5, 2021 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 283 Reputation: 79 Joined: 06/13/13 Last Seen: June 7, 2023 Share Posted April 5, 2021 On 4/4/2021 at 10:20 PM, mihaamiharu said: I've read script_command and search in forum, but i can't find anything. If this possible, any clue how to do it ? Thank you of course you will not found it, by default rA didn't has this system. either way if you want to manually create / prepare the duplicate npc, then move it to near player when the player loaded into map with loadmapevent mapflag. or you can use this to be able to duplicate npc on fly, but idk if it still usable in current revision of rA. Quote Link to comment Share on other sites More sharing options...
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mihaamiharu
Is it possible to duplicate NPC based on how many player in map?
Example : Player in prontera is 10, then i want duplicate NPC A for 9 times.
I've read script_command and search in forum, but i can't find anything.
If this possible, any clue how to do it ?
Thank you
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