Gouki Posted February 23, 2021 Group: Members Topic Count: 88 Topics Per Day: 0.05 Content Count: 261 Reputation: 13 Joined: 08/12/20 Last Seen: November 21, 2024 Share Posted February 23, 2021 Hi guys! Does this happen to your partymembers as well?Release/mission_board_r2.6.txt at master · AnnieRuru/Release · GitHub Issue: Party member with the same mission gets the monster kill count of another member even if the player is on different maps. Player 1 - kills a monster on a field. Player 2 - gets the kill count as well even if he is on a Town. Both players took the same mission at the same time. Is this a bug or there's a setting to turn this off? Quote Link to comment Share on other sites More sharing options...
0 botka4aet Posted February 23, 2021 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 211 Reputation: 17 Joined: 12/23/11 Last Seen: June 11, 2024 Share Posted February 23, 2021 5 hours ago, Almond Snicker said: Hi guys! Does this happen to your partymembers as well?Release/mission_board_r2.6.txt at master · AnnieRuru/Release · GitHub Issue: Party member with the same mission gets the monster kill count of another member even if the player is on different maps. Player 1 - kills a monster on a field. Player 2 - gets the kill count as well even if he is on a Town. Both players took the same mission at the same time. Is this a bug or there's a setting to turn this off? looks like bug if ( @ms_b_loading == 0 && .@map1$ == .@map2$ && distance(.@x1,.@y1,.@x2,.@y2) <= 30 && Hp ) { Req same map Quote Link to comment Share on other sites More sharing options...
0 Gouki Posted February 24, 2021 Group: Members Topic Count: 88 Topics Per Day: 0.05 Content Count: 261 Reputation: 13 Joined: 08/12/20 Last Seen: November 21, 2024 Author Share Posted February 24, 2021 8 hours ago, botka4aet said: looks like bug if ( @ms_b_loading == 0 && .@map1$ == .@map2$ && distance(.@x1,.@y1,.@x2,.@y2) <= 30 && Hp ) { Req same map Is there a fix to this or just remove it? if we remove what would happen, party members with the same mission wont get the kills at all even on same map? Quote Link to comment Share on other sites More sharing options...
0 botka4aet Posted February 24, 2021 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 211 Reputation: 17 Joined: 12/23/11 Last Seen: June 11, 2024 Share Posted February 24, 2021 Well, you must remove full block getmapxy .@map1$, .@x1, .@y1, 0; getpartymember getcharid(1), 1; getpartymember getcharid(1), 2; set .@k, 0; while ( .@k < $@partymembercount ) { if ( isloggedin( $@partymemberaid[.@k], $@partymembercid[.@k] ) ) { attachrid $@partymemberaid[.@k]; getmapxy .@map2$, .@x2, .@y2, 0; if ( @ms_b_loading == 0 && .@map1$ == .@map2$ && distance(.@x1,.@y1,.@x2,.@y2) <= 30 && Hp ) { set .@j, 1; while ( .@j <= 4 ) { if ( getd("@ms_b_m_"+ .@j +"[0]") ) { if ( getd("$ms_b_m_"+ getd("@ms_b_m_"+ .@j +"[0]") +"$[0]") == "" ) { dispbottom "Mission Board: Your Mission#"+ .@j +" has deleted because it is no longer available"; deletearray getd("@ms_b_m_"+ .@j); setd "ms_b_m_"+ .@j +"$", ""; deltimer "ms_b_::OnQuest"+ .@j +"TimeUp"; } else { set .@i, 0; set .@size, getarraysize( getvariableofnpc( getd(".ms_b_t_"+ getd("@ms_b_m_"+ .@j +"[0]") ), "ms_b_" ) ); while ( .@i < .@size ) { if ( .@killedrid == getvariableofnpc( getd(".ms_b_t_"+ getd("@ms_b_m_"+ .@j +"[0]") +"["+ .@i +"]"), "ms_b_" ) && getd("@ms_b_m_"+ .@j +"["+( .@i/2 +2 )+"]") < getvariableofnpc( getd(".ms_b_t_"+ getd("@ms_b_m_"+ .@j +"[0]") +"["+( .@i +1 )+"]"), "ms_b_" ) ) { setd "@ms_b_m_"+ .@j +"["+( .@i/2 +2 )+"]", getd("@ms_b_m_"+ .@j +"["+( .@i/2 +2 )+"]") +1; dispbottom "Mission #"+ .@j +". You have killed "+ getmonsterinfo( getvariableofnpc( getd(".ms_b_t_"+ getd("@ms_b_m_"+ .@j +"[0]") +"["+ .@i +"]"), "ms_b_" ), 0 ) +" ["+ getd("@ms_b_m_"+ .@j +"["+( .@i/2 +2 )+"]") +"/"+ getvariableofnpc( getd(".ms_b_t_"+ getd("@ms_b_m_"+ .@j +"[0]") +"["+( .@i +1 )+"]"), "ms_b_" ) +"]"; setd "ms_b_m_"+ .@j +"$", getd("@ms_b_m_"+ .@j +"[0]") +"#"+( ( getd("@ms_b_m_"+ .@j +"[1]") )?getd("@ms_b_m_"+ .@j +"[1]"):"" )+"#"+( ( getd("@ms_b_m_"+ .@j +"[2]") )?getd("@ms_b_m_"+ .@j +"[2]"):"" )+"#"+( ( getd("@ms_b_m_"+ .@j +"[3]") )?getd("@ms_b_m_"+ .@j +"[3]"):"" )+"#"+( ( getd("@ms_b_m_"+ .@j +"[4]") )?getd("@ms_b_m_"+ .@j +"[4]"):"" )+"#"+( ( getd("@ms_b_m_"+ .@j +"[5]") )?getd("@ms_b_m_"+ .@j +"[5]"):"" )+"#"+( ( getd("@ms_b_m_"+ .@j +"[6]") )?getd("@ms_b_m_"+ .@j +"[6]"):"" )+"#"+( ( getd("@ms_b_m_"+ .@j +"[7]") )?getd("@ms_b_m_"+ .@j +"[7]"):"" )+"#"+( ( getd("@ms_b_m_"+ .@j +"[8]") )?getd("@ms_b_m_"+ .@j +"[8]"):"" )+"#"+( ( getd("@ms_b_m_"+ .@j +"[9]") )?getd("@ms_b_m_"+ .@j +"[9]"):"" ); } set .@i, .@i +2 ; } } } set .@j, .@j +1 ; } } } set .@k, .@k +1 ; } Yes, party members willn't get mission mobs. Quote Link to comment Share on other sites More sharing options...
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Gouki
Hi guys!
Does this happen to your partymembers as well?
Release/mission_board_r2.6.txt at master · AnnieRuru/Release · GitHub
Issue:
Party member with the same mission gets the monster kill count of another member even if the player is on different maps.
Player 1 - kills a monster on a field.
Player 2 - gets the kill count as well even if he is on a Town.
Both players took the same mission at the same time.
Is this a bug or there's a setting to turn this off?
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