Onairda Posted December 1, 2020 Group: Members Topic Count: 75 Topics Per Day: 0.02 Content Count: 178 Reputation: 9 Joined: 12/30/16 Last Seen: 1 hour ago Share Posted December 1, 2020 (edited) Hello How to modify the code and give double vision for finding a monster on the player using @autoattack. I want the player who use @autoattack detect far monster not only in 9x9 range @autoattack source code Edited December 1, 2020 by G-RO Quote Link to comment Share on other sites More sharing options...
0 hikashin-rae Posted December 1, 2020 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 213 Reputation: 24 Joined: 01/14/13 Last Seen: 4 hours ago Share Posted December 1, 2020 You need a lot of changes for that. Specially on path.cpp take note (as distance raises CPU time used significantly). Quote Link to comment Share on other sites More sharing options...
0 Onairda Posted December 5, 2020 Group: Members Topic Count: 75 Topics Per Day: 0.02 Content Count: 178 Reputation: 9 Joined: 12/30/16 Last Seen: 1 hour ago Author Share Posted December 5, 2020 On 12/1/2020 at 10:05 PM, Cookie-rae said: You need a lot of changes for that. Specially on path.cpp take note (as distance raises CPU time used significantly). wow thanks for the info, i just want to increase it to 12x12 or 13 x13 ?. do you have any hint ? thanks in advances Quote Link to comment Share on other sites More sharing options...
0 hikashin-rae Posted December 5, 2020 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 213 Reputation: 24 Joined: 01/14/13 Last Seen: 4 hours ago Share Posted December 5, 2020 10 minutes ago, G-RO said: wow thanks for the info, i just want to increase it to 12x12 or 13 x13 ?. do you have any hint ? thanks in advances As i said you need to rework path.c the distance checker Quote Link to comment Share on other sites More sharing options...
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Onairda
Hello
How to modify the code and give double vision for finding a monster on the player using @autoattack.
I want the player who use @autoattack detect far monster not only in 9x9 range
@autoattack source code
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