Nidhoggur Posted November 1, 2020 Posted November 1, 2020 (edited) Basically I am trying to replicate a "GHOUL" mob, give it a new id and put the status I need, I need help in replicating it and most importantly, can you add any function to this mob that when they attack it, the one who attacks it dies instantly? 5000,GHOUL,Ghoul,Ghoul,40,5418,0,0,0,1,999999999,999999999,999999999,999999999,999999999,999999999,29,0,45,20,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1 I am trying through commands to tell him that when they kill him, he expels them from the room but the idea is that they do not kill them. monster "1@ge_st",0,0,"Zombie",5000,3,strnpcinfo(0)+"::OnMobKilled"; OnMobKilled: dispbottom "blablablablabla!"; warp "prontera",rand(148,163),rand(167,186); sleep 5000; They can help me with the Mob and what I asked for, that if they hit it, it throws it off the map to soon ??? Edited November 1, 2020 by Nidhoggur Quote
Question
Nidhoggur
Basically I am trying to replicate a "GHOUL" mob, give it a new id and put the status I need, I need help in replicating it and most importantly, can you add any function to this mob that when they attack it, the one who attacks it dies instantly?
5000,GHOUL,Ghoul,Ghoul,40,5418,0,0,0,1,999999999,999999999,999999999,999999999,999999999,999999999,29,0,45,20,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1
I am trying through commands to tell him that when they kill him, he expels them from the room but the idea is that they do not kill them.
Edited by Nidhoggurmonster "1@ge_st",0,0,"Zombie",5000,3,strnpcinfo(0)+"::OnMobKilled";
OnMobKilled:
dispbottom "blablablablabla!";
warp "prontera",rand(148,163),rand(167,186);
sleep 5000;
They can help me with the Mob and what I asked for, that if they hit it, it throws it off the map to soon ???
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